Thanks for that. That's what I call a thorough explanation! My bad for not realising things are not that simple.
Great that the extras are included in random maps. Going to download when 2.0 is available.
These explanation was needed if YOU wish tune the mod itself... with these info, you will be able to modify the .entity file of each planet, make them to have similar resource asteroid... only original vanilla planet can have moon now... but you can add the code needed to some of the sins+ planet and have moon orbiting around the planet...
About a 2.0 and availability... it will never happen... Uzii have discontinued these project... But some fan have adapt it to the several version of sins... several mod use it for base... Uzii wrote in his top post :
I will be working with DANMAN, who is producing a 'Super Mod' which includes Sins Plus, Bailknights Graphics, Sins Enhanced, and his own team's work. I will continue to give support for Sins Plus, and I will help out others where I can, but no further work will be done on this mod. Please check DANMAN's mod:
7 Deadly Sins
Have edit the link to the 7DS team forum... the 7DS team have two project : Solar Sins 2.0 ( already released ) and 7DS 2.0 ( will be released soon )... Solar Sins 2.0 is the Uzii mod with some other graphical bonus, more planetory bonus, more planet, etc... 7DS 2.0 is based on Solar Sins 2.0 but have a lot of new races... these new races change a lot of the game play... Solar Sins 2.0 have a identical gameplay that the original game...
Updated download link can be found there ... solar sins exist for 1.05 ( official version ) but a non official version is compatile with 1.10, 1.11, 1.12, and 1.13...
A list ( with detail ) from the now 89 planets bonus can be found there.
A list of all planet and celestial corpse can be found there. When i will have time, i will extend the info related to each planet or celestial corpse... a little like i have made for the different type of Sun ...
For modders, Solar Sins 2.0 ( who is a natural evolution of sins+ ) can be used like a base for your own mod... it don't change the gameplay, only add more diversity to the galaxy... i am maybe a little wrong... it change the gameplay but not the gameplay related to race... by example, a old naval base will have a lot of tactical slot but almost no civilian slot... a paradise planet will be a hell to protect... Urban planet are good for money... and more...
Some people working in the 7DS team think about adding huge space station who will be some type of commercial center... evolution of the mod is not stopped... soon of later, a new version will come with more planet bonus, planet, celestial corpse, or other strange thing who can be found in our real universe... anyone who have some idea is welcome to post it on the 7DS forum in the section related to Solar Sins...