Many people say that PC gaming is dying, and I agree with them entirely. From a commercial sense. The independent gaming community for PC is better than ever. The reason that PC gaming is dying is because of system requirements. You do not need to run a FPS at 90 frames per second with bloom, soft shadows, real-time lighting, next-generation physics, and advanced reflection to make it look good. See Tremulous. 700 MHz, low requirements in graphics, and various other nice stats. It looks nicer than Guitar Hero 3 in my opinion, which requires 2.4 GHz (2400 MHz) and fairly expensive graphics cards. You end up with a cartoony, ugly end-result that can be emulated with the same degree of satisfaction on really low-end obsolete machines (124 kb, and not demo scene ultra-compact, either), with the same gameplay. Audiosurf runs way more stuff than Guitar Hero, and runs on a 1.81 GHz GeForce 6150 Go laptop. Seriously, there is no need for the ultra-high requirements, since the real hardcore gaming community will play anything fun, regardless of graphics. I've played games with 3 poly models, and enjoyed them more than Guitar Hero 3 (Xbox 360). There is no need for your 200,000x 200,000 pixel textures or 80,000 poly models. It really doesn't matter.
Im sorry but thats a pretty stupid arguement.. You might as well say that console gaming is dieing even more because they constantly strive for just that, better gfx that require a new console.
The real reason why PC gaming is dieing, imo. Is the fucking fuzz to get a game started.
With console games, you insert the game, and play. THE END:
It always works. It always runs well. Hardly ever any graphical anomalies, or gamestopping bugs, or crashes, and NEVER any driver incompatabilities.
With PC games, you install (not such a big deal), then you play.
Then with 90% of all games, you notice that its released before its done, resulting in graphical anomalies, crashes or memory leaks (includes GalCiv2 of old), desyncs (Supcom?). Or simply a game FULL of bugs making it utterly unplayable (Loki's mouse-click-wont-register bug, or the entire game of Vanguard).
Hell, anyone remember Oblivion? It took like 6 months before anyone could run that at max graphics in a reasonable framerate with the latest graphics cards (which had horrible drivers for almost a year). Not to mention the hundreds of mods required to make it the game you want it to be, resulting in mod incompatabilities, forcing you to manually edit files and the load order.
And lets not forget about the wonderful $$ companies that create the biggest scam known to the cyberage, copy-protection. Forcing you to be connected to the internet to play a game you already PAID for, or simply not letting you play a game you again PAID for due to the dvd checking being bugged beyond repair..
Thats pc gaming. Its not gaming, its pc dickin about, then possibly gaming for an hour.
Thats why im sick of PC games. After 11 years of building computers and being a diehard PC fanboy, im sick of it.
I wont accept it anymore.
There are ALWAYS tons and tons of bugs, gfx anomalies, slow slow framerate even tough some games look like SHIT, some games run smooth and look amazing, but then there is ANOTHER bug or something wrong. Maby online play doesnt even work. (Sunage, im looking at you, probably the best RTS since Starcraft, ruined by no onlineplay at release, resulting in 0 people online now that they got it working since everyone gave up on it.)