There has already been a huge amount of discussion in separate threads concerning the skill style that Demigod should use for its Demigods. From what I can gather, there seems to be two lines of thought:
Warcraft 3 style skill tree: This focuses on a small group of skills, possibly with a rather large usage environment (by this I mean that the skill is depended on what it is used on, i.e. AoE for minions, direct damage for Demigods)
Diablo 2 style skill tree: A large range of skills where you have to focus on one or two of the three trees available to be effective. Skill synergy between certains skills within the same tree apply (by this I mean that putting points into one skill can provide benefits to another skill down the track)
Now there is, I believe, legitimate reasons to go with either of these skill trees. For example, the Warcraft 3 style explicitly defines the type of demigod that will be created, with item usage providing the customising factor. This helps to (in sum instances) streamline the game play as you are not spending too much time in the skill tree choosing as well as having multitudes of skills to remember to use at any one time.
The Diablo 2 style provides more customisation, meaning that no two demigod will be the same in any one game (even if they are the same Demigod), without the out the need for particular items.
I could probably go on about both styles, but suffice to say, both styles are not wrong, it's more of a personal thing.
Something I would like to throw into the ring is the skill tree style that is implemented in Titan Quest. I found that they really struck the nail of the head with skill synergy in that game. For each tree, they have 3-4 major skills that are used throughout the game, which are improved by either putting more points into that skill, or selecting a more advanced skill that leverages off the existing skill. For me, that is the shining light for skill trees that I have seen in games to date.
So in a way, the Titan Quest style is an amalgamation of the Warcraft 3 and Diablo 2 skill styles.
Anyway, on to the debate, what are your thoughts on the type of skill system that should be used in Demigod and why (please at least put in one sentence as to the why of your selection, even if it is repeating what others have said).
Also, if you have a different idea, put that down instead.
As can be seen in my post, my choice goes to Titan Quest style...