Ah thanks for the post. The more I look at this game, the more I'm getting a "Shadow of the Collosus, the RTS" feeling. But that's a good thing, I rather enjoyed the look and style that came with that kind of game, and it pleases me to see it come out in what the art team as put together for Demigod. Seeing it action I'm sure will be a fine pleasure, but good art doesn't always mean solid gameplay. I look forward to seeing how it handles, and whether or not the art is worthy of the game itself. But since it is coming from GasPowered - a good solid bunch of folks, I've no doubt it'll be fun, interesting, and most importantly - new.
I've seen the One-Man Army mechanice in Warhammer: Mark of Chaos, but it was accidental. It's nice to see a game designed around the basis, and I really want to see how well it works and the options that come with it. For I really would enjoy just being that one man monster, as it will reduce my lag and help me to focus on combat.