Yes.. after someone has gotten 15 kills in a row, without dying, and it goes away when they die.
Not that i'd rage if it was hidden by fog of war. I think think it'd be neat if it weren't. As I said.. he was talking about having a god ray shine on someone when they got
FIFTEEN KILLS IN A ROW. That's not 15 kills total, that's 15 kills without dying once from the first kill to the 15th.
Someone that can get 15 kills in a row in a game like this maybe needs a little hindrance is what I was saying.
I loved Dawn of War Orkz quotes btw.

I'm not sure DEmigod will have em. No soundbytes can be better than bad ones. Demigod is being made by a small team.
I don't think soundbytes for all units is needed, but soundbytes for the Demigods would be nice.(as in, exclude the minotaurs, angels, catapultasauruses, woodfolk, etc, but do them for The Rook, Queen of Thorns, etc.)
The other thing is that Demigod is an RPG-RTS, not an RTS. In RTS you're commanding units, so they talk when you give them ORDERS. In an RPG, YOU ARE the character, you aren't giving the orders but you are PLAYING AS the character. Why would you talk to yourself?
So maybe it's isntead the minotaurs that should talk when you give them orders, but not your General.