.....Right. You're definition of competition>all. What's next? Making mandatory for players to play 3 games a day to maintain their ranking? You want to be competitive right? Then you need to practice regularly!!
We are talking about competitive play here. In regular matches they can have as many messed up gametypes as they want. It doesn't need to be fair if you are just playing for fun. In competitive play there has to be an even playing field.
So my point is that if you can have 5 guys who make a rape-face team, how can anyone compete against that. This will be a team based game. So you have to work together, and if you have the disadvantage of playing a team of 5 friends (probably on vent), AND the disadvantage of their home picks.. How is that at all fair for a group of no ones.
And your comment about making players play 3 games a day to maintain their rank is poppycock. People will need to play 3 games a day to maintain their rank soley because other players will out do them. Keeping your rank is based on your skill and experience. If someone has a better record then they will be placed higher.
Plus I am going to guess that the ranking system wil give you X points per win and subtract Y points per loss, where X>Y. So for the most part it is based on the number of wins you have, but as you get up in the rankings the number of losses will effect your rank.
NOTE: Whoever commented on my post about how there is not enough heroes to do only single man for every match is crazy. 10 heroes for 5v5 means a lot of repetitive gameplay. I understand that if every time people picked a different set up it would have a lot of possibilities... A lot of possibilities. Essentially 10!, but also consider this. You may not play the EXACT same setup every game, but if 7 out of the 10 heroes are the same as last game, it's going to feel way to similiar. When they get 20 heroes then we are talking about rarely doing a multipick.
But regardless, i stand by the fact that multipicking is bad news and all picks are bad news. And as for the people who leave because they didn't get their hero, well Halo had a nice solution... Rank drop. Make leaving a game after hero picks count as a loss. Honestly in a competitive game, I don't care that you have to go pick your brother up from soccer practice. You should not have joined a rank game if you didn't know you had enough time. That might not be as much of an issue in this game, I don't think that each match will take an hour like DotA, but no one knows that yet do they...