Issue description:
On my system (which is admittedly aging somewhat, but can run Supreme Commander pretty well) the beta chugs along to the point that units/demigods seem to "jump" from place to place, even at minimum/off-everything graphics. At slightly higher graphics, I see my control circle move forward while the displayed model of the Torchbearer stays where it is and later pops over to the correct location. (damage etc. do seem to respond to the correct location of the control circle)
The units and demigods also appear to be one-coloured blobs that vaguely fill their outline. My Torchbearer, for example, is an orange shape in the Torchbearer outline, where you can sometimes see some of the textures. The AI demigods appear in what is presumably their player colour. (ie. purple, green, etc.)
Information resources:
My graphics driver is up to date. (I just patched it)
I'll include the Dxdiag I made if someone tells me how. (near total tech noob here)
I'll include a screenschot if you think it'll help understand what I'm trying to say above. (and if someone tells me how to make and include it)
And, of course, anything else that I can provide that'll help.