I respect people giving their critcism, and I apologise if my inital post sounded harsh. Its just the thread title's wording sounded so silly. 
Personally I am really happy with what I am seeing so far. The game looks fantastic for such an early beta, and it runs awesome to boot. It really shows off the power of the Forge engine (thats its name right?) and what it is capable of. I'm loving the detail on the Demigods, and the special effects are great.
Also the game has got huge potential in the strategy department. Apart from the multiple builds you can pursue with your Demigod (obviously there'd be alot viable ones more come the balance pass stage) you've got items to consider (which will again probably be greatly expanded on hopefully). This is just the personalisation stuff.
Then you've got the number of potenital tactics that you can pursue. Do you focus on the creeps and try and level up to get a hand above the other Demigods? Or do you focus more on the enemy Demigods themselves so you can get them down before they get you. Do you attack or defend? What objectives should your side go for first? Should you hit the enemy base as hard as you can, or should you cut off their creep reinforcements and turn the portals against them. There's alot of potential strategy here.
As Frogboy has been saying above, there is still alot to be added to the game. It can only get better from here.