I'd just like to point out it's currently possible to stun an opponent almost permanently by coordinating the abilities of just 2 demigods (rook + torch, or 2 torch).
It the trend continues of giving every demigod a stun ability or two, this game will turn into a terrible stunlock fest, where you get hit by a long range stun from out of sight and then just keep getting stunned from full to dead. Some sort of diminishing returns or way to break out of stuns that is easily accessible or just shorter stun duration on Demigods is needed.
As for AI, why does the AI have to dictate which lane to push? In the current map, the AI goes to the sides, then comes back mid every single time, so there is never any combat around the portals and gold collectors to the side of the enemy stronghold. There needs to be some way to tell the creeps which lane you want them to go into... or smarter creep AI, where they'l support the middle if it's getting pushed hard but keep to the sides otherwise.