Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
System Manufacturer: NVIDIA
BIOS: Phoenix - Award BIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3000+, MMX, 3DNow, ~2.0GHz
Memory: 2046MB RAM
Page File: 1550MB used, 22838MB available
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA GeForce 7600 GT
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (70Hz)
Monitor Max Res: 1600,1200
Sound Devices: SB Audigy 2 ZS Audio [AC00]
Statement:
Same thing occured here. Game functions fine until Giants appear, the very second they emerge from the Portal the game seems to suffer a massive memory leak. They also have pathing issues, many Giants get trapped and are unable to move forward as they stand in the middle of the road. They begin to stack one upon the other, as they do the game continues to get steadily slower and slower until the game will eventually freeze. Such makes the map unplayable because you simply can't complete a game on it.