Demigod pre-order customers can expect the release of Beta 1B on Thursday, November 6, 2008.
Barring something totally unexpected, this will be the last update released for Beta 1 - it's on to a higher number after this. This build contains a number of changes (outlined below) and will be buggy. When giving us feedback, please follow the same guidelines as were set for the initial beta by giving us as much detail as possible - one bug per post. Also, if you have previously reported a bug, please go back to see if this build fixes it and let us know one way or the other.
This version will appear in Impulse as 0.53.
Change Log Highlights:
- New Map - Atlantis. The Waterfall map has been removed in this build.
- Destructible Towers - Archer Towers and Towers of Light now crumble when destroyed.
- New Citadel FX
- Updated Skill Trees for the demigods (not yet final).
- Improved selection system (not yet final).
- Improved creep movement (not yet final).
- Enhanced tooltips (not yet final).
- New selection indicators.
- AI improvements.
- Lots of bug fixes and more!
Please note that Regulus has been removed from this build of the game also. He's getting some more TLC and will return in a future update.
Thank you for all your support!