It is fast, but I'm still getting slight delays when major events are happening in game. I'll first say it's not everytime something major happens, but its more notixeable now as the music hangs or repeats a bar.
Really noticeable improvement though, so accolades to you.
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System Information
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Time of this report: 9/8/2008, 04:00:05
Machine name: MJOLLNIR
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080425-1930)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv9500 Notebook PC
BIOS: Ver 1.00PARTTBL
Processor: Intel(R) Core(TM)2 Duo CPU T5250 @ 1.50GHz (2 CPUs), ~1.5GHz
Memory: 2046MB RAM
Page File: 1311MB used, 3014MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6001.18000 32bit Unicode
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Display Devices
---------------
Card name: NVIDIA GeForce 8600M GS
Manufacturer: NVIDIA
Chip type: GeForce 8600M GS
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0425&SUBSYS_30CC103C&REV_A1
Display Memory: 1008 MB
Dedicated Memory: 241 MB
Shared Memory: 767 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.7432 (English)
DDI Version: 10
Driver Attributes: Final Retail
Driver Date/Size: 2/27/2008 04:48:00, 5529600 bytes