Those are the settings I have been playing with. Mostly because they resemble DotA the most
But ya these setting lead to the more depth kinda but I really like how the Devs allow us to change specifics of different categories. I think they should expand on this. In DotA all we have is Easy mode and regular mode where easy more gives you more gold and makes towers easier to kill and do less damage but nice to see what can speifically set what we want
This is true, but as a competitive player you must know it's important to have a specific standard ruleset. If they are going to have a sort of ranked automatch ladder (I'd be apalled if they didn't) then they'll have to have one standard ruleset for automatch ladder games.
So if towers weak / grunts strong / hero penalty draconic adds more depth to the standard gameplay, then the developers should look into making something like that standard.
Personally I've noticed that although games last a long time, the pace of moment to moment gameplay is perhaps a little bit too fast. But if grunts are made stronger then that might not be as big of an issue anymore. I just feel like Demigods shouldn't be slaughtering grunts en masse from the very start of the game. And killing another Demigod should not be a fast process unless you gang up on them with your team.