Please stay on-topic. If you want to change armor types/debate please start a new thread. This thread is:
1) Make all numbers easier to understand. Less math in your head and immediately obvious what the effects of each number are. Armor is one of those poorly defined numbers.
2) Make numbers easier to access. As in make them easier to get to, at the very least for your character.
3) Make numbers a known factor. If I don't know 1/2 the numbers the other half are useless to me other than "more is good". A more is good is a very hard to control and understand approach.
Also please do not state "but there are workarounds". Workarounds to figure out game mechanics do not belong in a game.
You didn't even adress a single point. You just wrote the same thing you did before with barely different wording. If you can't grasp the difference between a flat and a percentage armor system "simpler numbers" is the least of your worries. They're two different systems. They are not interchangeable.
2) Make numbers easier to access. As in make them easier to get to, at the very least for your character.
One button is too hard to get to for you? You can't display them on the main screen - it would needlessly clutter it up.
Don't have time for this crap. Other than you and a small handful of hardcores nobody will have time either. I play to have fun, I don't play to learn and become a greater person, nor do I play to "work" for information.
Then you mustn't have had much fun with game so far - very few games give the player precise straight up information on their enemy. DnD doesn't just tell you "your enemy has x hp left, saves of y and armor class of z". Shooters don't display the precise amount of armor and health your enemy has over your crosshairs. Many RTSes don't tell you preceisly how much damage your troops will do (nor can they, the damage is usually a range not a fixed value).
Status Bars, Color coding - that's the standard indicator for status in most games. It gives you an overview, but doesn't allow you to just math it out.
All stats change on level up. I don't want to memorize everything! Who does? Sure the uber elites will remember every level up base value, but I don't want to obsess over DG to just enjoy it.
I hate to break it to you, but you are obsessing. Quite thouroughly so. If you weren't you wouldn't obsess over what the numbers mean.