!--- EDIT: Impulse server appears to be down
---!
After a few games with Beta 2D I am unable to join any games (let me stress I WAS able to play), I always have the moho log out and watch for interesting glitches/errors. When my inability to join started I noticed I wasn't getting a player list or UIDs from the game server I was trying to join, the entirety of a join process would look like this:
INFO: MUSIC : Activating cue [Main_Menu]
INFO: LOBBY: Refreshing Available Games List from Impulse.
INFO: LOBBY: Refreshing Available Games List from Impulse.
INFO: Creating connector on port 6073
INFO: LOBBY: Game port 0[UDP] opened.
INFO: LOBBY: starting with local uid of 14249 [kurgan62]
INFO: CVP: entering lobby state.
INFO: Joining \000{
INFO: AIPlayerCount=-1,
INFO: GameName="Beta 2D North America 2v2+ join",
INFO: HostedBy="Tazzasaurus",
INFO: HumanPlayerCount=1,
INFO: Options={
INFO: GameType="conquest",
INFO: capturetheflag={
INFO: CheatsEnabled="false",
INFO: DeathPenalty="Normal",
INFO: ExperienceRate="Normal",
INFO: FogOfWar="explored",
INFO: GameSpeed="normal",
INFO: GoldIncome="Normal",
INFO: GruntStrength="Normal",
INFO: ScenarioFile="/maps/map05/map05_scenario.lua",
INFO: SpawnRate="Fast",
INFO: StartingGold="Normal",
INFO: StartingLevel="One",
INFO: StartingWarRank="1",
INFO: Timeouts="-1",
INFO: TotalFlagCaptures="3",
INFO: TowerStrength="Normal",
INFO: Victory="capturetheflag",
INFO: WarRankSpeed="Normal",
INFO: WarScoreIncome="Normal",
INFO: achievements="true"
INFO: },
INFO: conquest={
INFO: CheatsEnabled="false",
INFO: DeathPenalty="Normal",
INFO: ExperienceRate="Normal",
INFO: FlagCaptureTime="Moderate",
INFO: FogOfWar="explored",
INFO: GameSpeed="normal",
INFO: GoldIncome="Normal",
INFO: GruntStrength="Normal",
INFO: ScenarioFile="/maps/map05/map05_scenario.lua",
INFO: SpawnRate="Fast",
INFO: StartingGold="Normal",
INFO: StartingLevel="One",
INFO: StartingWarRank="1",
INFO: Timeouts="-1",
INFO: TowerStrength="Normal",
INFO: Victory="conquest",
INFO: WarRankSpeed="Normal",
INFO: WarScoreIncome="Normal",
INFO: achievements="false"
INFO: },
INFO: flagcontrol={
INFO: CheatsEnabled="false",
INFO: DeathPenalty="Normal",
INFO: ExperienceRate="Normal",
INFO: FlagCaptureTime="Moderate",
INFO: FogOfWar="explored",
INFO: GameSpeed="normal",
INFO: GoldIncome="Normal",
INFO: GruntStrength="Normal",
INFO: ScenarioFile="/maps/map05/map05_scenario.lua",
INFO: SpawnRate="Fast",
INFO: StartingGold="Normal",
INFO: StartingLevel="One",
INFO: StartingWarRank="1",
INFO: Timeouts="-1",
INFO: TowerStrength="Normal",
INFO: Victory="flagcontrol",
INFO: WarRankSpeed="Normal",
INFO: WarScoreIncome="Normal",
INFO: WinningWarScore="10000",
INFO: achievements="true"
INFO: },
INFO: sandbox={
INFO: CheatsEnabled="false",
INFO: DeathPenalty="Normal",
INFO: ExperienceRate="Normal",
INFO: FogOfWar="explored",
INFO: GameSpeed="normal",
INFO: GoldIncome="Normal",
INFO: GruntStrength="Normal",
INFO: ScenarioFile="/maps/map05/map05_scenario.lua",
INFO: SpawnRate="Fast",
INFO: StartingGold="Normal",
INFO: StartingLevel="One",
INFO: StartingWarRank="1",
INFO: Timeouts="-1",
INFO: TowerStrength="Normal",
INFO: Victory="sandbox",
INFO: WarRankSpeed="Normal",
INFO: WarScoreIncome="Normal",
INFO: achievements="true"
INFO: },
INFO: slaughter={
INFO: CheatsEnabled="false",
INFO: DeathPenalty="Normal",
INFO: ExperienceRate="Normal",
INFO: FogOfWar="explored",
INFO: GameSpeed="normal",
INFO: GoldIncome="Normal",
INFO: GruntStrength="Normal",
INFO: KillsToWin="30",
INFO: ScenarioFile="/maps/map05/map05_scenario.lua",
INFO: SpawnRate="Fast",
INFO: StartingGold="Normal",
INFO: StartingLevel="One",
INFO: StartingWarRank="1",
INFO: Timeouts="-1",
INFO: TowerStrength="Normal",
INFO: Victory="slaughter",
INFO: WarRankSpeed="Normal",
INFO: WarScoreIncome="Normal",
INFO: achievements="true"
INFO: },
INFO: structuredefense={
INFO: CheatsEnabled="false",
INFO: DeathPenalty="Normal",
INFO: ExperienceRate="Normal",
INFO: FogOfWar="explored",
INFO: GameSpeed="normal",
INFO: GoldIncome="Normal",
INFO: GruntStrength="Normal",
INFO: ScenarioFile="/maps/map05/map05_scenario.lua",
INFO: SpawnRate="Fast",
INFO: StartingGold="Normal",
INFO: StartingLevel="One",
INFO: StartingWarRank="1",
INFO: Timeouts="-1",
INFO: TowerStrength="Normal",
INFO: Victory="structuredefense",
INFO: WarRankSpeed="Normal",
INFO: WarScoreIncome="Normal",
INFO: achievements="true"
INFO: }
INFO: },
INFO: TotalPlayerCount=0,
INFO: Version="BETA.0.07.0854",
INFO: dwHostPlayerID=12289
INFO: }
INFO: System: Connecting to game host...
After the 'Connecting to game host...' message I get nothing else, no matter how long I waited on the connecting dialogue.
This situation is identical for any join attempt.