In WC3 and pretty much every other RTS i've ever played there has been a stop action key which simply cancels the last order/action and makes the selected unit do nothing. I can't find an equivalent key in demigod, maybe im just being thick and missing the obvious =/
If it isnt a feature in the game then it deffinitely should be, as is i find it hard to stop my melee demigod's persuing enemy demis into the range of towers as ordering them to move backwards often results in them running further into the towers range before turning around, a simple stop key would be useful for this AND a variety of other situations too numerous to list (including cancelling spell casting).
Basically there's no reason not to have a stop key in the game and plenty of reasons to have one so if im not missing its existance then it should be added 