I have noticed a strange thing in Demigod, you have no malus for being killed by creep : force of light/dark..
It doesn't matter until a match vs real player I have played the other day :
On player sacrificed itself, to killed us in our base,. he was killed by force of Light but he have no malus, he just have +1000Gold for the kill !
On dota players were killed loose gold, but in Demigod we can't earn money by killing creep.
So I think the better idea is to give gold to every member of the team who have killed a Demigod. On this way the opponent earn 1000 gold but all the ennemy demigod earn 300 gold when he died..
What do you think ?