Hello.
Im suggestiong that armor should also affect skill damage.
This will change the point of view of many "including myselft" that I only care for more HP for now.
Maybe not something big but at least a little so it may add interest into buying more HP.
Let's say that approx 2000 armor mean approx 50% less damage (melee). We coul have also a 25% less skill damage at 2000 armor too.
So at 1000 armor its aprox 25% ( dont know real number yet in game its only aproximation) less melee and 12.5% less skill damage.
I think this will add something more to the game because right now when doing skill we know the exact number of damage everytime that we will do except if someone have the 25% overall damage reduction artifact.
With those changes, dont you feel Armor is more attractive now? since we receive more skill damage than melee.(few exception in some case :UB)
Feel free to comment on this its just how I think things should be. Maybe its wrong and involve other problem so feel free to comment.