Currently, Fortresses are even less of a threat than an Archer Tower near a Tower of a Light. This seems like a logical fallacy. One would think Fortresses would be fearsome, or at least carry more of a threat than an Archer Tower.
My suggestion would be to have Fortresses' (DEFAULT) attack work similarly to an Archer Tower, +25% more damage. In addition to a Fortress' health being five times more, as well as being upgradeable with Trebuchets and Fingers of God, this would make them a lot more difficult for a single Demigod to take down. As it stands, anyone with Health armor can stand there tanking a Fortress. But attacking a cluster of Towers requires a much stronger Demigod (or an Uproot QoT/Scope Reggie)
So... Faster Attack Speed (Equal to Archer Tower),
Same damage as they have already.
Same health as they have already.