This has been mentioned previously, but I couldn't find relevant posts in the first few pages. Precise control over your demigod in a tight situation is still ridiculously hard, let alone trying to get your minions do what you want. The units will stop attacking their target at the slightest provocation and turn to a random nearby creep instead. Once I was bashing a tower, and when some enemy creeps appeared, my demigod thought they would be more fun to kill. This sort of thing invoke a "click the target a dozen times to make sure the command was received" mode of control, and I really hate that.