Demigod Proximity Paralysis
If my Demigod is too close to an enemy Demigod at the time I utilize an ability such as Ereban`s Bite, the Demigod will freeze. This occurs because the caster and the target are too close to each other... the range requirement is not fulfilled, and there doesn`t seem to be any subseuent checks made unless you reposition your caster and try again.
The casting Demigod ought to automatically reposition for the ability usage, just as if they were *beyond* range and moving in closer (instead in this instance being *within* range and moving further away).