Pantheon Join Theory
I have a suspicion but I have not been able to confirm or deny it through successive games yet. Will do so soon.
Horseradish and I successfully played a game recently from the same faction side. Good game (!). Prior to this particular game, I had tried Pantheon play while my McAfee Anti-Virus "On-Access Scan" was disabled. I always disable it when I game. The attempt failed.
In another thread and in various messages I have spoken of the problem with Impulse always failing to initialize unless I have that feature running. It seems that when I installed Impulse the "On-Access Scan" was running - Impulse now looks for it in the OS environment.
My theory is that Demigod utilizes parts of Impulse to coordinate multiplayer online games. Since my game with Horseradish worked with the "On-Access Scan" running (On), I am thinking that perhaps the Impulse part of the Demigod code cannot properly initialize/function without that in the environment.
Any game that utilizes Impulse might suffer the same issues.
If this bears out, I would very much like to see the problem killed, so that Impulse no longer cares whether or not I have that part of my otherwise quiet little McAfee On. Maybe this is a multiplayer online 'traversal' culprit. I`ll test this a few more times when I get the chance tomorrow.