Didn't find this one, though I didn't check it that carefully.
Was playing a 4v4 on cataract. Two guys crashed in the beginning, but we could continue with 3v3 with one AI on each side. Quite shortly before we would've won it crashed, while I was attacking the citadel and enemy demigods. I was playing as TB.
End of my log:
debug: Loading module '\000/lua/sim/tasks/endshoptask.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop07/ugbshop07_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop10/ugbshop10_shoplayout.lua\000'
warning: Attempt to buy invalid item
warning: Unit = \0001048576
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/projectiles/frostball01/frostball01_script.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
info: Initiating Hero AI plan for: \000hepa01
info: Initiating Hero AI plan for: \000hrook
debug: Loading module '\000/projectiles/bolt01/bolt01_script.lua\000'
debug: Loading module '\000/lua/user/abilitycommand.lua\000'
debug: Loading module '\000/projectiles/hailball01/hailball01_script.lua\000'
debug: Loading module '\000/projectiles/fireball01/fireball01_script.lua\000'
debug: Loading module '\000/projectiles/bolt02/bolt02_script.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/sim/simresourceviewer.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/sim/tasks/poweruppickuptask.lua\000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
debug: Loading module '\000/projectiles/aftermatheffect01/aftermatheffect01_script.lua\000'
debug: Loading module '\000/projectiles/healingstatueeffect01/healingstatueeffect01_script.lua\000'
debug: Loading module '\000/lua/user/powerupaction.lua\000'
info: Initiating Hero AI plan for: \000hepa01
debug: Loading module '\000/projectiles/fireball03/fireball03_script.lua\000'
debug: Loading module '\000/projectiles/mine01/mine01_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
debug: Loading module '\000/projectiles/arrow01/arrow01_script.lua\000'
debug: Loading module '\000/projectiles/venomspit01/venomspit01_script.lua\000'
info: ARMY_1_2 Adding upgrade [CPortalFrequency01]
debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
debug: Loading module '\000/lua/common/validatebuild.lua\000'
info: KILL VO : [KillHero_hepa01]
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Can't use \000HEMA01RainIce02
info: Initiating Hero AI plan for: \000hrook
info: Initiating Hero AI plan for: \000hepa01
warning: Attempt to buy invalid item
warning: Unit = \0002097152
warning: Attempt to buy invalid item
warning: Unit = \0002097152
warning: Attempt to buy invalid item
warning: Unit = \0002097152
warning: Attempt to buy invalid item
warning: Unit = \0002097152
info: Setting audio parameter 'LEVEL' to value '5.000000'
debug: Loading module '\000/projectiles/misteffect01/misteffect01_script.lua\000'
debug: Loading module '\000/projectiles/misteffect02/misteffect02_script.lua\000'
debug: Loading module '\000/projectiles/misteffect03/misteffect03_script.lua\000'
debug: Loading module '\000/projectiles/misteffect04/misteffect04_script.lua\000'
debug: Loading module '\000/projectiles/misteffect05/misteffect05_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop04/ugbshop04_shoplayout.lua\000'
info: ARMY_2_2 Adding upgrade [CBuildingHealth01]
info: ARMY_2_2 Adding upgrade [CTroopArmor01]
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: Initiating Hero AI plan for: \000hepa01
info: Initiating Hero AI plan for: \000hepa01
info: ARMY_1_1 Adding upgrade [CTroopNumber03]
debug: Loading module '\000/units/ug/b/ugbshop03/ugbshop03_shoplayout.lua\000'
debug: Loading module '\000/units/misc/frozentorchbearer01/frozentorchbearer01_script.lua\000'
debug: Loading module '\000/projectiles/frostdeatheffect01/frostdeatheffect01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop02/ugbshop02_shoplayout.lua\000'
debug: Loading module '\000/projectiles/spellslow01/spellslow01_script.lua\000'
info: ARMY_2_2 Adding upgrade [CTroopNumber03]
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'WARSCORE' to value '4.000000'
info: ARMY_2_3 Adding upgrade [CGoldIncome01]
info: Setting audio parameter 'WARSCORE' to value '4.000000'
info: Can't use \000HEMA01RainIce03
info: ARMY_1_3 Adding upgrade [CBuildingHealth01]
info: Removing upgrade [CBuildingHealth01]
info: ARMY_1_2 Adding upgrade [CBuildingHealth02]
info: ARMY_1_2 Adding upgrade [CTroopArmor01]
debug: Loading module '\000/projectiles/arrow02/arrow02_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: KILL VO : [KillHero_hepa01]
debug: Loading module '\000/units/heroes/hrook/hrooktoweroflight02_script.lua\000'
info: Initiating Hero AI plan for: \000hepa01
info: KILL VO : [KillHero_hsedna]
debug: Loading module '\000/units/strongholds/stronghold02/stronghold02_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '5.000000'
warning: Error running lua script: ...rdock games\demigod\dgdata.zip\lua\sim\character.lua(611): Game object has been destroyed
stack traceback:
[C]: in function `WaitFor'
...rdock games\demigod\dgdata.zip\lua\sim\character.lua(611): in function <...rdock games\demigod\dgdata.zip\lua\sim\character.lua:610>
warning: Attempt to buy invalid item
warning: Unit = \0001048576
info: KILL VO : [KillHero_hvampire]
debug: Loading module '\000/projectiles/misteffect06/misteffect06_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
debug: Loading module '\000/projectiles/misteffect07/misteffect07_script.lua\000'
info: Initiating Hero AI plan for: \000hrook
info: Can't use \000HEMA01RainIce03
info: Can't use \000HEMA01RainIce03
info: Initiating Hero AI plan for: \000hepa01
info: Setting audio parameter 'LEVEL' to value '10.000000'
info: Setting audio parameter 'WARSCORE' to value '6.000000'
info: Minimized true
warning: Error running '/lua/ui/prefs.lua:GetOption': attempt to get as int a nil value
stack traceback:
warning: Granny: FileReading (C:\work\forge\beta\code\src\libs\granny\granny_file_info.cpp(152): File has run-time type tag of 0x8000002d, which doesn't match this version of Granny (0x80000026). Automatic conversion will be attempted.)
info: Total Material Count: 10 Total Mesh Count: 10
warning: Granny: FileReading (C:\work\forge\beta\code\src\libs\granny\granny_file.cpp(769): Converting pointer size from 64 to 32. This is EXTREMELY SLOW!)
warning: Granny: FileReading (C:\work\forge\beta\code\src\libs\granny\granny_file.cpp(769): Converting pointer size from 64 to 32. This is EXTREMELY SLOW!)
warning: Granny: FileReading (C:\work\forge\beta\code\src\libs\granny\granny_file.cpp(769): Converting pointer size from 64 to 32. This is EXTREMELY SLOW!)
warning: Granny: FileReading (C:\work\forge\beta\code\src\libs\granny\granny_file.cpp(769): Converting pointer size from 64 to 32. This is EXTREMELY SLOW!)
info: Minimized false
info: Minimized true