I tend not to buy games right off the bat, prefering to test them out (argh me hearties!) before deciding if they are worth my hard earned money. I didn't do that this time, probably because it was an amalgamation of Stardock and GPG and for once i havn't been disappointed.
The game keeps itself focused on what any game should be, quick fun. Its not the most taxing or complex game, but neither are legendary ones like Tetris. Being accessible and entertaining is the most important thing and it does it well.
There are of course area's which could do with some improvement most of which unsuprisingly focus around the demigods themselves.
Animations are somewhat one dimensional. In a game where you have a low unit count which invites close-up observations its important to make things look interesting. Watching Rook swat his hand across for the 400th time can become somewhat tedious. This is a problem more for the melee based characters than those that focus on spells/range.
Melee Demigods have a tendancy to stand and let anything ranged attack them as their engagement range seems to be extremely small. This could do with being increased (a floating value based upon whats attacking them perhaps) or a stance system introduced so you can have a fixed "stand ground/engage short range/agressive" choice.
Items seem a bit strange, why can i wear 5 helmets at once? Shouldn't the purpose of having different types be to force a person into making strategic decisions. Would be a very quick way to increase depth.
The very linear skills tree works, but i feel it could be made better by interlinking certain branches to force players to spread their points out, again adding a little more depth to proceedings.
The UI needs a small bit of work, trying to hover over one of the end skills in the skill tree is a nightmare.
These are all minor issues which for me would make this good game closer to a great game. Hopefully in the future we'll see increases in Maps (single digit maps is a real downer, luckily unlike DoW2 the gameplay covers for the lack of variety), Demigods (2-4 in an expansion, no need to go overboard) and any random bugs cleared up...which should all make for a long running game.