During a skirmish match the game stalled and crashed to desktop. Here is
the error messge:
Deserialized nil table key.
Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
unavailable.
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: ScriptedAction="/lua/user/ShopAction.lua",
info: SelectedBracket="",
info: SelectionCenterOffsetX=0,
info: SelectionCenterOffsetY=0,
info: SelectionCenterOffsetZ=0,
info: SelectionMeshSizeX=4,
info: SelectionMeshSizeY=4,
info: SelectionMeshSizeZ=4,
info: SelectionMeshUseTopAmount=0,
info: SelectionSizeX=5,
info: SelectionSizeY=1,
info: SelectionSizeZ=1,
info: SelectionThickness=0,
info: SelectionYOffset=0.5,
info: Shop=__blueprints.ugbshop08.Shop,
info: SizeX=4,
info: SizeY=4,
info: SizeZ=4,
info: Source="/units/ug/b/ugbshop08/ugbshop08_unit.bp",
info: Steering=__blueprints.ugbshop08.Steering,
info: StrategicIconName="",
info: Weapon=__blueprints.ugbshop08.Weapon
info: }
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'ALIVE' to value '0.000000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: KILL VO : [KillHero_hqueen]
debug: Loading module '\000/lua/user/powerupaction.lua\000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'WARSCORE' to value '4.000000'
debug: Loading module '\000/projectiles/spike03/spike03_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '4.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: KILL VO : [KillHero_hqueen]
info: Setting audio parameter 'ALIVE' to value '0.000000'
debug: Loading module '\000/units/strongholds/stronghold02/stronghold02_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '5.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'ALIVE' to value '0.000000'
debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
debug: Loading module '\000/lua/common/validatebuild.lua\000'
debug: Loading module '\000/units/ug/b/ugbfort01/ugbfort01_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'LEVEL' to value '10.000000'
info: Setting audio parameter 'WARSCORE' to value '5.000000'
info: Setting audio parameter 'ALIVE' to value '0.000000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
info: Setting audio parameter 'LEVEL' to value '10.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
debug: Loading module '\000/units/minions/siegearcher/siegearcher04_script.lua\000'
info: Setting audio parameter 'ALIVE' to value '0.000000'
info: Setting audio parameter 'WARSCORE' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
info: Setting audio parameter 'LEVEL' to value '10.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'WARSCORE' to value '6.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'LEVEL' to value '11.000000'
warning: Attempt to deserialize unknown lua data.