Hey where do we send crash data? This is the second time I've gotten a crash like this. I'd like to know where to send it so it'll do you some good!!!
You've got a great game here - but it has BUGS! Let us help you squish them (I know, they're not bugs they're defects, but XP isn't the only way to think about it).
Best of luck!
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x005da617
attempted to write memory at 0x2fcda614
Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x005da617)
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
debug: Loading module '\000/units/heroes/hoak/hoak_skilllayout.lua\000'
info: Hero: \000hrook
debug: Loading module '\000/units/heroes/hrook/hrook_skilllayout.lua\000'
info: Hero: \000hema01
debug: Loading module '\000/units/heroes/hema01/hema01_skilllayout.lua\000'
info: Hero: \000hsedna
debug: Loading module '\000/units/heroes/hsedna/hsedna_skilllayout.lua\000'
info: Hero: \000hvampire
debug: Loading module '\000/units/heroes/hvampire/hvampire_skilllayout.lua\000'
info: Hero: \000hqueen
debug: Loading module '\000/units/heroes/hqueen/hqueen_skilllayout.lua\000'
info: End Hero abilities load
info: MUSIC : Activating cue [Start_Cue]
info: MESHBP: /meshes/game/TargetArea_mesh
debug: Loading module '\000/lua/sim/tasks/beginshoptask.lua\000'
debug: Loading module '\000/lua/user/shopaction.lua\000'
info: Sounds process unlocked
info: Sounds process unlocked
debug: Loading module '\000/lua/cursorfeedbackparams.lua\000'
info: Victory = \000structuredefense
info: *DEBUG: Applying buff - StrengthenStronghold01
info: *DEBUG: Applying buff - StrengthenStronghold01
info: Setting audio parameter 'WARSCORE' to value '1.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
info: Setting audio parameter 'LEVEL' to value '1.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'TOURNAMENT' to value '1.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/ui/game/zoomslider.lua\000'
debug: Loading module '\000/units/minions/siegearcher/siegearcher04_script.lua\000'
debug: Loading module '\000/projectiles/healingstatueeffect01/healingstatueeffect01_script.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain02_script.lua\000'
debug: Loading module '\000/lua/ui/game/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/projectiles/boulder01/boulder01_script.lua\000'
debug: Loading module '\000/projectiles/misteffect01/misteffect01_script.lua\000'
debug: Loading module '\000/projectiles/misteffect02/misteffect02_script.lua\000'
debug: Loading module '\000/projectiles/misteffect03/misteffect03_script.lua\000'
debug: Loading module '\000/projectiles/misteffect04/misteffect04_script.lua\000'
debug: Loading module '\000/projectiles/misteffect05/misteffect05_script.lua\000'
debug: Loading module '\000/projectiles/mine01/mine01_script.lua\000'
debug: Loading module '\000/projectiles/bolt01/bolt01_script.lua\000'
debug: Loading module '\000/projectiles/frostball01/frostball01_script.lua\000'
debug: Loading module '\000/projectiles/hailball01/hailball01_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
debug: Loading module '\000/projectiles/hqueenspike01/hqueenspike01_script.lua\000'
debug: Loading module '\000/projectiles/spike01/spike01_script.lua\000'
debug: Loading module '\000/projectiles/spike02/spike02_script.lua\000'
debug: Loading module '\000/projectiles/misteffect06/misteffect06_script.lua\000'
debug: Loading module '\000/projectiles/misteffect07/misteffect07_script.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/lua/sim/tasks/poweruppickuptask.lua\000'
info: Initiating Hero AI plan for: \000hvampire
debug: Loading module '\000/projectiles/arrow01/arrow01_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
debug: Loading module '\000/projectiles/spellslow01/spellslow01_script.lua\000'
info: *UITest: \0001\000 \000Oak killed Lord Erebus (+800 gold) assisted by Queen of Thorns
info: *UITest: \0002\000 \000(+400 gold)
info: Initiating Hero AI plan for: \000hvampire
debug: Loading module '\000/projectiles/arrow02/arrow02_script.lua\000'
debug: Loading module '\000/projectiles/aftermatheffect01/aftermatheffect01_script.lua\000'
debug: Loading module '\000/lua/user/userscriptcommand.lua\000'
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: ARMY_1_3 Adding upgrade [CBuildingStrength01]
info: ARMY_1_3 Adding upgrade [CTroopStrength01]
debug: Loading module '\000/units/heroes/hgsa01/hgsa01mine02_script.lua\000'
info: ARMY_1_3 Adding upgrade [CTroopArmor01]
info: ARMY_1_3 Adding upgrade [CPortalFrequency01]
info: ARMY_1_3 Adding upgrade [CBuildingHealth01]
info: Initiating Hero AI plan for: \000hepa01
debug: Loading module '\000/lua/sim/tasks/endshoptask.lua\000'
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
debug: Loading module '\000/lua/user/abilitycommand.lua\000'
debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
debug: Loading module '\000/lua/common/validatebuild.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktoweroflight02_script.lua\000'
debug: Loading module '\000/projectiles/venomspit01/venomspit01_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '3.000000'
debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain04_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Initiating Hero AI plan for: \000hsedna
info: KILL VO : [KillHero_hema01]
info: Setting audio parameter 'LEVEL' to value '6.000000'
debug: Loading module '\000/units/misc/frozentorchbearer01/frozentorchbearer01_script.lua\000'
debug: Loading module '\000/projectiles/frostdeatheffect01/frostdeatheffect01_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
debug: Loading module '\000/lua/user/powerupaction.lua\000'
info: Initiating Hero AI plan for: \000hema01
debug: Loading module '\000/units/ug/b/ugbshop05/ugbshop05_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop08/ugbshop08_shoplayout.lua\000'
info: Setting audio parameter 'WARSCORE' to value '3.000000'
debug: Loading module '\000/units/heroes/hrook/hrooktoweroflight03_script.lua\000'
debug: Loading module '\000/units/strongholds/stronghold02/stronghold02_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '5.000000'