Generals do seem way more powerful now. The patch notes suggest this, but they're way better than I thought.
Playing them with no minions, they seem better. Sedna and QoT where pretty on par with UB and regulas before(while oak and erebus where underpowered, tb and rook where overpowered) now they are better when played without idols. Now Erebus and Oak seem like they might be the best two.
Then if you play them /with/ minions, they're even better.
The priests heal sooo much. So so cost effecient compared to potions. The new lower price is fine, but really they should heal less. Or just heal a little bit less and them die much easier.
Siege archers weren't very good before, but also expensive. Now, they're AMAZING. Jesus is it like 150 damage each one with a 1sec refire rate? That's as good as buying one of the 10k items. Maybe it's 1.5 sec refire, but it's a ton for the cost.
Sure, minions were bad before, but really I thought it had more to do with cost, and of other items. If Siege archers are firing 1 second faster, couldn't we just get the performance we have now by paying the 2250 for the archers and have an item that buffs all our minions attack rate by 30% instead of the measely 5% items usualy do?
I think the solution more should of been better synergy of items and skills with minions. Like sedna's skill that buffs minion health and lowers cooldowns could do something like give sedna +25/50/75 health for each minion you control, so you'd want to have all 3 idols and 4 yeti's to get 750 more health. Without things like that for skills, and items, I think it's going to be much harder to make it where Generals are good played without Minions, but aren't better played the exact same way with minions.
Right now I'm going to play a general just like an assassin, and just use priests to heal me for cheap and archers and them both to give me more dps. I'm not speccing my generals skills, or getting +minion stat items, because they're pretty bad. They'll be too good simply having the minion skills and items numbers simply raised, however, instead of reworking some things..
Also saying devs don't listen is BULL!
They fixed a ton of important things (stun overlapping, slow stacking, not knowing tele is coming and being at a disadvantage, op items) They fixed almost everything except the underpowered/useless items, and a few bugs(albeit 2 bad ones, and some new ones introduced with the overlay stuff)
Sure they didn't fix this.. but i mean i do have hope they will with the huge amont of things they did fix, even if it took so long for some problems that where since b1.
Why is he OP? wana show some proof as to why? give a single reason atlest other then "he kills me"
Cause I play as him.

I haven't really seen another person melt face with Erebus yet.. But I do do really well with.
On lots of games people like to come on forums and say something is overpowered because they lost to it, though.
What we need to do is have the best players for each demigod have some matches together to get an idea. Getting 40 kills and no deaths in a 25 minute game as Erebus doesn't mean much except that the enemies were noobs.