and may i ask what happens when the host leaves, or loses a connection?
oh, i know: the game will end, period. then everyone will come to the forums and b**** and moan about hosts being crap.
Dude......srsly.........stupid?
(im doing it your style now)
and may i ask what happens with one player has a bad connection to a other player...i guess the whole game will lag....and how big are the chances for that to happen if in a 5 on 5 game one player has to open 9 connection to 9 diffrent people.....hmmmm?
If it works for sc and wc3 and will work for sc2....it maybe, could have workd for demigod....besides that....If you have a host based MP system you can make a (like i do for dota games)
Dedicated Root Server with 100 MBit/s host your games running on 50 ms means: no lag's no host disconnect no nothing, just perfect gameplay.