Quoting mewz, reply 16Quoting Yaniko, reply 14This is not Blizzard, this is not Starcraft, this is not an RTS, this is not Warcraft...This is...DEMIGOD. A different game design to be that way. The strategies involving Rook is fine, if you are too noob to not be able to KS anyone with the hammer, then change your DEMIGOD or go play crappy and overdue DOTA...
Actually i was on the other part thinking how unfair is to avoid some abilities from other players and how much of fun it takes away from game being so unchallenging on normal speed. If you want slow slughish game i dont mind but why take skill and focus required from ladder games? It makes no sense at all, and i mean even that little part of skill that is required, should we take even that and make ladder slugish?
Hell no
it sounds to me like your wanting a game that takes no skill. being able to run out of the fog with a few movement speed items and plow someone in the face with a hammer slam before they have time to react isnt skill, setting yourself up where you stun them with a boulder, or have a teammate stun/snare them just before being ready to hammer slam them is and it is quite doable on normal speed if you are good.
Its like saying being able to shoot enough fast forehand in tenis is no skill since the guy has no time to react to it. Your sounding as demigod is a chess game where only thing that matters is strategic part while real time focus and reaction part needs to be away, if you really want just strategic part then play games that are strategicaly way above demigod.
also i dont understand why we are comparing the movement speed of this to dota, the 2 are completely seperate games, each balanced for its respective map size and character attack range. If you havent noticed most of the ranged characters in demigod dont have as much range comparatively as a ranged hero in dota except for maybe regulus and the maps are not as large as the map was in dota untill you get into the 5v5 maps so it makes sense that characters would move slower. On fast game settings a melee character can easily be on top of a ranged before the ranged has time to do anything about it.
We dont compare things that are different in those 2 games, we compare things that are same, and you want to tell me there are no those same elements, remember this games idea is based on dota if you forgot so sure there are things you can compare.