Incoming wall of text...i.e. 20 minutes of my life gone. If you don't care for my counter argument, scroll down until you see red...gg.
Let me explain.
Straight up, light side holds all of the defensive characters, and dark side holds the high end damage classes, give or take a regulus and a QoT. Theres one flaw in team play, because now you can't mix a really defensive character like oak with a balls to the wall behemoth like UC.
If I were to pick a team of three from light side, since it's the useless team im stuck on, I'd go Rook, Sedna, and Regulus, a balance of creep pushing, healing, and player nuking. Sub out the sedna with an Oak if they decide to use multiple torch's. Put out regulus for oak if they decide to rock any multiples of erebus/clean. That's basically what the light side has to choose from. Theres a little more variation, but it's so insignificant. Multiples of regulus or oak are suicide. Rooks can push the fuck out of a game, but are easily managed. Sedna just screams to be bursted down. Using different characters instead of stacking gives the team a lot more room to adapt and absorb the impact of fighting a mono-class team. Thats what I predict anyways, I have yet to really play a serious match with more than three other players that didn't split in the end due to the lag. My point here though, is that when demigod plays out, there probably wont be any unique teams on either side that don't have some crazy twist to them. Then again that's obvious, because theres so few CHOICES when you're stuck to picking one side of the damn cake.
Now, transfer the general thought to darkside, and thats competitive team pantheon in a nutshell, give or take a few new demigods that really won't fix the specific problem i'm addressing, which is a very small window for creativity, if any at all. Then when more competitive teams start to arise with players coming together and trying to coordinate complex strategies, they wont have much to work with. Then you'll find out in the end, one side is way more powerful than the other. So you nerf them, then the qualities that made their character so unique diminish. Then it just makes it even more obvious how putting the two sides together would balance the game alot better.
Now when you mix it up...theres infinite possibilities to use the best of both sides. Put oak with erebus and regulus to have an excellent chase and player kill team. Oak, Rook, and TB would manage the creep waves and towers to force the opposite side inwards and upside down. Sedna, TB and erebus/regulus make for a VERY vicious combination of burst damage and survivability. Put UC, Oak, and Erebus together and you'll have your very own hack-and-slash cleave team to eliminate any use of TB/Regulus. Theres so many more I could just make up out of my head. But...we're stuck to just using the other classes.
Now, don't get me wrong. I'm assuming a-LOT here, most of which is just purely my speculation from a competitive mode of thinking. Theres imbalances between the classes and they're getting pretty obvious *cough*darkside*cough*. It's only been a week though (if you completely discount the complete inconvenience of having to play on MP), so there really has not been much chance for a lot of players to gain any real ground when it comes to formulating strategies that straight-up dominate. I don't know all the classes yet either, so I can't quite say for myself. I however can very safely say, that once said strategies are found, stardock is going to have themselves a HELL of a time trying to balance two sides that are COMPLETELY different from eachother, where as if you were to MERGE all demigods, the only thing you have to balance is the demigod in itself, NOT one side's demigod to another's completely different demigod. See my point?
Now, also don't get me wrong on my suggestion. I don't see why the classes have to be restricted. Light vs Dark...yay. You can have light vs dark...just with both classes. I honestly don't care for light vs. dark. I just want to play with friends and fight good players, and get into some extremely intense matches. I've already shared my speculation on how this will go in the future at this rate.
SO WITHOUT FURTHER DELAY...
New suggestion: Remove light vs. dark from a future team pantheon.
Make two pantheons, keep the new one separate from the old one, and allow old one to revolve around it's design of choosing a single demigod to fight with random demigod's of it's same side. In a team pantheon however, make it so that it's just a plain ladder, similar to the style of custom games, except in the form of the pantheon, with a pantheon ladder, accumulated team favor points (by team, i mean the individual player's team setup), and a reset on the ladder when one team gets to the top. I'm liking this more and more as I explain it, and I don't think many of the supporters of the current pantheon could disagree with an entirely new pantheon (which im under the assumption is coming soon, with all of the rumors I hear of stardock's support for it
)
Didn't notice that. Guess you caught me there. Even though there are two ladders however, I still argue for all demigods on each side. I'm under the assumption that the best players are going to be playing competively in the pantheon. Restricting half of the classes that are 100% unique to eachother just screams imbalance. (Because, darkside is horridly OP). Read above suggestion.
Seriously Extacide learn some humility or something, your response was a tad uncalled for in it's hostile tone.
Of course it was hostile. That was the most condescending response I've yet to have on these forums. Instead of giving me a good reason as to why splitting the 100% unique demigods into two groups is a good idea for team games in the what I presume will be an updated pantheon with arranged matches, he shrugs me off and says "go play custom games." Seriously, ignorance at it's highest.
Besides, I'm annoyed already at this game and how utterly rushed and half-assed MP mode is.
Reg
Reg is worthless compared to what I'm going to guess is his counterpart, TB. Less damage, less survivability, a little more CC and a long ranged nuke that's worthless late game, and EASILY destroyed when countered properly.
I disagree too. It's not like being restricted to one side for about a week is a big deal, that's still half of the demigods. And there's still skirmish and custom games for unrestricted play.
All of which are useless.
And at least with the state of Pantheon now, with random teams
Is very likely to change, soon...
People can't intentionally make great teams of demigods that support each other
Let's punish smart people who decide to use strategy, and force them to play with people who have no fucking clue as to what they're doing. Thats the spirit of competition we should be encouraging for a game that is self-described as competing to be the best i.e. a god.
and every demigod is about balanced.
Yeah.
And that is why Pantheon is good as is.
Stardock and a shit load of demigod players seem to disagree.
QoT is great support and dmg. UB is...gross but a lot of dmg, Erebus is Erebus and TB is sick AoE.
What would we do without your vivid descriptions of each demigod's role? I didn't know Erebus was erebus.
Let me guess, you played a lot of DOTA and wanted the choose any so you and your buddy's could use some sick hero combo and demolish any other team /flex e-peen?
Because whenever people try to play competitively and intelligently, they're automatically e-peening. Really. Why are we playing this game...? I forgot. The ignorance man...Like I really just want to play this game for months doing the same exact thing, without any thoughts of transpiring to a higher level of playing level. Oh no, if I were to think that, I am by default a /flexing, e-peener. Right? God you're stupid.
The idea of light vs dark is a fun idea
Im just as enthusiastic as you are, trying to earn FAVOR for my side! Then I switch next week, and I come to find i'm only competing against...nothing...because theres no incentive to stick to one side other than to use it's classes. Then I get some friends assuming they update pantheon with a team ladder, and I come to find it will be the same thing...over...and over...and over...with absolutely no unique setups that aren't grounded down.