Im getting the same error but in both multiplayer and single player. I can let the game raun all day alone but as soon as a make a match and hit "launch" thats when i get the error everytime. Ive tried /nosound and update everything.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0044e85c
attempted to read memory at 0x00000000
Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments : /nosound
Callstack:
Unknown symbol (address 0x0044e85c)
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="conquest",
info: WarScoreIncome="Normal",
info: achievements="true"
info: },
info: flagcontrol={
info: DeathPenalty="Normal",
info: ExperienceRate="Normal",
info: FlagCaptureTime="Moderate",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: GoldIncome="Normal",
info: GruntStrength="Normal",
info: ScenarioFile="/maps/map05/map05_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="flagcontrol",
info: WarScoreIncome="Normal",
info: WinningWarScore="10000",
info: achievements="true"
info: },
info: slaughter={
info: DeathPenalty="Normal",
info: ExperienceRate="Normal",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: GoldIncome="Normal",
info: GruntStrength="Normal",
info: KillsToWin="20",
info: ScenarioFile="/maps/map05/map05_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="slaughter",
info: WarScoreIncome="Normal",
info: achievements="true"
info: },
info: structuredefense={
info: DeathPenalty="Normal",
info: ExperienceRate="Normal",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: GoldIncome="Normal",
info: GruntStrength="Normal",
info: ScenarioFile="/maps/map05/map05_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="structuredefense",
info: WarScoreIncome="Normal",
info: achievements="true"
info: }
info: },
info: Observers={ },
info: PlayerOptions={
info: {
info: Achievements={ Points=150 },
info: ArmyColor=1,
info: Civilian=false,
info: Difficulty=2,
info: Faction=1,
info: Hero="hoak",
info: Human=true,
info: InGameName="matt",
info: OwnerID="0",
info: PlayerColor=1,
info: PlayerName="matt",
info: Ready=true
info: },
info: [6]={
info: ArmyColor=1,
info: Civilian=false,
info: Difficulty=1,
info: Faction=1,
info: Hero="hsedna",
info: Human=false,
info: InGameName="<LOC ainame_0005>Rynes",
info: OwnerID="0",
info: PlayerColor=6,
info: PlayerName="<LOC ainame_0005>Rynes",
info: Ready=false
info: }
info: }
info: }
debug: Loading module '\000/lua/ui/help/gametips.lua\000'
debug: Loading module '\000/lua/ui/game/loading.lua\000'
info: Sounds process locked