From the manual:
* Easy AI. At “easy” the computer players receive fewer hit points and less gold than the human player.
* Normal AI. At Normal, the computer players have the same hit points but get slightly less gold from gold mines than human players.
* Hard AI. At hard, the computer players receive the same gold and same HP as their human opponents.
* Nightmare AI. At nightmare level, the computer players get a lot more gold and slightly more HP than humans do.
So Hard is the same as human. If you cant beat a Hard AI then I would say the AI is pretty good
I have just checked the code and the manual lied. The actual settings are:
[code]
# Difficuly handicaps for the three different AI difficulty levels
DifficultyHandicaps = {
# Easy
{
GoldMultiplier = 0.75,
ExpMultiplier = 0.75,
StartingGold = 0.5,
MinPoints = 0, # MinPoints and MaxPoints is the range of points the AI is allowed to spend on an achievement item
MaxPoints = 150,
},
# Normal
{
MinPoints = 150,
MaxPoints = 300,
},
# Hard
{
GoldMultiplier = 1.5,
ExpMultiplier = 1.5,
StartingGold = 2.0,
MinPoints = 300,
MaxPoints = 450,
},
# Nightmare
{
GoldMultiplier = 2.0,
ExpMultiplier = 2.0,
StartingGold = 4.0,
MinPoints = 450,
MaxPoints = 10000,
},
},
[/code]
So normal is really the same as the player.