Gamespot gave it 6.5 points out of 10.
http://www.gamespot.com/pc/rpg/demigod/index.html
However, despite the reviewer bitching about problems not caused by the developers, it seemed quite interesting. Cool art design.
So I aquired a demo version, tested it solo ... and promptly bought it. Ok, I bought it one day later.
But I bought it.
I had to.
This game is too cool to pass it by.
It's not like the single player mode wasn't entertaining enough ... in fact, it's great fun even without multiplayer ... but the urge to measure up to human players - even if I'm not standing a chance against the pros - was too great.
I also - and that might interest the developers too, because it gives an insight into the average player unwilling to pay for whatever reasons - had the nagging feeling that the game needed an update to unfold it's full potential. Not because the game exhibited blatand bugs - no, because the game told me everytime i started it ! 
Nice psychological strategies, Stardock. First you insist on not using DRM, then you publicly suffer the consequences, then you deliver a great game that unfolds it's true potential only when registered ... and then you remind the pir-, er, potential customer, that he really needs that update which is only available to buyers.
And boy, it's money well spent.
Maybe you should consider PirateBay as distribution platform for future games. 
If games are playable and demonstrate their gaming potential but require a serial to get access to all features then companies can save bandwidth by outsourcing the distribution process to torrent sites. 