So I noticed an interesting thing today. As I played a few matches doing nothing but spam healing my fellow demi's, I happened to look at the three successful summary sheets. Not only did I recieve the least amount of points (fair?) but I received hardly over a hundred. I also had the highest flag-capture rate.
I think healing needs to be re-factored in the favor system!
I've seen matches that were won soly only the fact that they had a decent healer backing them up! Why shouldn't we get the same amount of favor points? I've had to sack most of my kills running between two points to, swapping back and forth for to toss a heal when needed.
Has anyone else noticed this? Please support the cause!
--Xetoris