In single player, you can win and win, saving up your points. Then play another day, and they've been reset to like 150. And your purchases you've made are gone.
In multiplayer, you can win a match, then go into another match, and favor points have been reset to 0.
I just don't understand. Is this a bug? Or are there different "types" of multiplayer games that require different "brackets" of favor points?
In Single player skirmishes, shouldn't your favor points continue to save, and not change?
In Multiplayer, so many options are available. LAN matches full of PC players, LAN matches with a couple PC's, rest NPC. Internet matches full of PC's, Internet matches with a couple PC's and NPC's. And then you have the Internet matches where someone leaves, and then becomes an NPC.
How does this work exaclty? It would seem that you could constantly play solo Internet games with NPC's on East to farm favor points. That doesn't seem right.
Anyway I'm confused as hell about favor points. I want to earn them, but I never know whether or not if I'm going to have them in each game I play.