
Type: Assassin
Playstyle: Harrasment
This idea will updated as i see better ideas and as i get new ones, i tried to think of a demigod that would be different, i finally thought of one that would be different, one based of greed, off gold, items and money. Take a look and make suggestions, this is a community effort to better the content of our game.
Burden of Sin: All targets near the deciever lose movement speed based on the amount of gold they have , and equipment they have ( more slots = more movement loss) This scales over three levels.
1.
o-1000 gold = -5%
1000-2000 =-10%
2000+ =-15%
+5% per item
2.
o-1000 gold = -10%
1000-2000 =-15%
2000+ =-20%
+5% per item
3.
o-1000 gold = -15%
1000-2000 =-20%
2000+ =-25%
+10% per item
Greed: Steal enemy resources from enemy players
1. Steal 300 gold over x duration, increases enemy cooldowns by 10%
2. Steal 400 gold over x duration, Increases enemy cooldowns by 15%
3.Steal 500 gold over x duration, Increasses enemy cooldowns by 20%
Basically it cuts off your income for a certain amount of time.
Purge the Sinner: Deals damage equal to X times the amount of gold they are carrying. (the ability can be fairly overpowered late in the game the main thing is that i provides you an idea of how much gold they have.
1. 1/4th (level 5)
2. 1/3th (Level 10)
3/1/2th (Level 15)
Damnation:
Traps enemies in a dark vortex
1. Stuns enimies for 2 seconds AOE. Drains 5% mana
2. Stuns enimies for 3 seconds AOE, drains 10% mana
3. Stuns enimies for 4 seconds AOE, drains 15% mana
4. removes vision for 4 seconds after stun effect (similar to death sequence)
Sins of the father:
For each item you are wearing you get the following bonuses(they do not stack the bonus just changes depending on the amount of items and level of the ability):
level 1
1= + 3% health, 3% health regen, +3% mana, +3% mana regen
2= + 4% health, 4% health regen, +4% mana, +4% mana regen
3= + 5% health, 5% health regen, +5% mana, +5% mana regen
4= + 6% health, 6% health regen, +6% mana, +6% mana regen
5= + 6% health, 6% health regen, +6% mana, +6% mana regen
level 2
1= + 7% health, 7% health regen, +7% mana, +7% mana regen
2= + 8% health, 8% health regen, +8% mana, +8% mana regen
3= + 9% health, 9% health regen, +9% mana, +9% mana regen
4= + 10% health, 10% health regen, +10% mana, +10% mana regen
5= + 11% health, 11% health regen, +11% mana, +11% mana regen
level 3
1= + 12% health, 12% health regen, +12% mana, +12% mana regen
2= + 13% health, 13% health regen, +13% mana, +13% mana regen
3= + 14% health, 14% health regen, +14% mana, +14% mana regen
4= + 15% health, 15% health regen, +15% mana, +15% mana regen
5= + 16% health, 16% health regen, +16% mana, +16% mana regen
so far this is just a few of my ideas, i hope people can get more creative, but i think this gold hate could be very crippling and intresting.