Right now there are two kinds of people in this game, those that think "this" or "that" is overpowered, and those that can see the broader perspective, that every char has something that is overpowered, and in the end it all evens out, all the other factors considering. This is like the beginning of Starcraft 1 really. Hydras ar overpowered, mutas are overpowered, zealots are overpowered, Siege tanks are op etc etc. There are always other factors to consider. This is what gives a game staying power, "the broader perspective", with different stuff, too different than to just consider raw numbers in straight comparisons between chars.
Consider this.
Erebus bite. People say this is overpowered compared to other gods. Its got good dmg, slows and removes armor, as well as heals him. Erebus +1
Oak Shield. Combined with heart of life or potion gulping, people say this is overpowered. Oak +1
Sedna Healing+passive healing making her very hard to kill. Alot of OP complains as well. Sedna +1
Unclean beast. "spit does to much damage", hell it even interrupts Heart of life, making it unable to heal for 10 seconds. Combined with his grasp and high dmg, he is clearly op. UB +1
Rook towers. "They have too much hp, too hard to kill tower spamming rook" etc. Rook +1
Regulus. "mines are too high dmg", or "dmg is ok for mine, but not for grenade". Regulus +1
Torchbearer. Insane dmg output compared to other gods, his flame circle combined will flame nova and fireball farm critters like no tomorrow yes, making him level too fast. TB +1
Queen of Thorns. Bramble shield, "700 hp every 7 seconds and can be used on allies! "Too hard to take down!" QoT +1
So if the "desirable" template is 0 for a balanced character, and everyone is instead +1, wouldnt this only be fitting for a GOD?
It all still evens out in the end!
In Demigod, you command half-GODS. They are SUPPOSED to be overpowered. Since everyone have something that is overpowered, it all evens out in the end. Lets just concentrate on the bug fixes, pathing and network issues right now so we can all get to play enough to ALL get the broader perspective. Theare are other factors to consider as well, like hp, armor, attack dmg, speed etc.
If something is TRULY overpowered compared to other gods AND compared to the overall "gameplay", it is far to early to deduct now.
Just my 2c