This has happened to me lots, just been to apathetic to report it.
But it's getting really annoying now.
c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(475) Not available
Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
unavailable.
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: ScenarioFile="/maps/map10/map10_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="structuredefense",
info: WarScoreIncome="Normal",
info: achievements="true"
info: }
info: },
info: Observers={ },
info: PlayerOptions={
info: {
info: ArmyColor=1,
info: Civilian=false,
info: Difficulty=2,
info: Faction=1,
info: Hero="hgsa01",
info: Human=true,
info: InGameName="Daemien",
info: OwnerID="43625",
info: PlayerColor=1,
info: PlayerName="Daemien",
info: Ready=false
info: },
info: {
info: ArmyColor=1,
info: Civilian=false,
info: Difficulty=2,
info: Faction=1,
info: Hero="hgsa01",
info: Human=true,
info: InGameName="Sug",
info: OwnerID="43060",
info: PlayerColor=2,
info: PlayerName="Sug",
info: Ready=false
info: },
info: [6]={
info: Achievements={ Items={ }, Points=220 },
info: ArmyColor=1,
info: Civilian=false,
info: Difficulty=2,
info: Faction=1,
info: Hero="hgsa01",
info: Human=true,
info: InGameName="moodY",
info: OwnerID="28919",
info: PlayerColor=6,
info: PlayerName="moodY",
info: Ready=false
info: }
info: }
info: }
info: CVP_GameData:
szGameName: Instant Action Match
szHostPlayerName: moodY
szHostIPAddress: 24.247.54.11
szPassword: 0ab6feb2-8b23-4f2b-a
szMapName: Crucible
szGameSpecificXML (size): 3526
szGameGUID: ab78a051-b094-411a-af82-3e135f9d8cd8
szGameToken: FGwgwUFlgN8BaKkBT23w9AmMa/D8bH9I95HuufI5AcB9Ph1Rxj8dCISPM/SAcijgDArCgUTseF1Tj2yIEbe1y4FR0VUGO/tVF542LGw5YMzvcx7JjcSceBDrwG8jGiBspl3c+bbmv2E/joE3nw4lGPZwI8LR6gTHoze959XkxAjOA+uZpt09RVaUh6ypnOhDjFl4Mf0oFMssUK5PsUW6aW77fn/OmHiI1iuE4yIqmU7/1nAXdgbjQYzsJy1nB5u697PCdBMNsKJ+wJhmhqKnKcd/QESm7Wi1qfL1z4svegzvNia/56IELbeZYudrL7VHtB5kF/EAPgQ8hre6E2zGD3MO8htyI+i5Pgnq2/uTdsPaYjwzPsuWn91ng6XFSPK5I0Iwtgyl8HbTdV3tXL11jh+fjiAyS9hUtmGTTyoHC4+7Xzfuokw6VYQQ/p++9IeI94iua0+fUqE=
szStartTime: 0001-01-01T00:00:00
szLastNotificationTime: 2009-05-09T13:20:47.96
szGameVersion:
dwHostPlayerID: 28919
dwHostPort: 0
dwMinPlayers: 2
dwMaxPlayers: 10
dwGameTypeID: 4
dwGameMapID: 57
dwNumPlayers: 3
dwGameID: 380335
bRanked: 1
bPrivate: 1
dwHostTeamID: 0
dwHostEntityID: 0
dwWinningTeamID: 0
info: >>>Entering CVPInterface::UpdateGameData()
info: >>>Exiting CVPInterface::UpdateGameData()
info: Calling CVPUpdateGame. gameDataXML [len]: [3526]
info: CVP_GameData:
szGameName: Instant Action Match
szHostPlayerName: moodY
szHostIPAddress: 24.247.54.11
szPassword: 0ab6feb2-8b23-4f2b-a
szMapName: Crucible
szGameSpecificXML (size): 3526
szGameGUID: ab78a051-b094-411a-af82-3e135f9d8cd8
szGameToken: FGwgwUFlgN8BaKkBT23w9AmMa/D8bH9I95HuufI5AcB9Ph1Rxj8dCISPM/SAcijgDArCgUTseF1Tj2yIEbe1y4FR0VUGO/tVF542LGw5YMzvcx7JjcSceBDrwG8jGiBspl3c+bbmv2E/joE3nw4lGPZwI8LR6gTHoze959XkxAjOA+uZpt09RVaUh6ypnOhDjFl4Mf0oFMssUK5PsUW6aW77fn/OmHiI1iuE4yIqmU7/1nAXdgbjQYzsJy1nB5u697PCdBMNsKJ+wJhmhqKnKcd/QESm7Wi1qfL1z4svegzvNia/56IELbeZYudrL7VHtB5kF/EAPgQ8hre6E2zGD3MO8htyI+i5Pgnq2/uTdsPaYjwzPsuWn91ng6XFSPK5I0Iwtgyl8HbTdV3tXL11jh+fjiAyS9hUtmGTTyoHC4+7Xzfuokw6VYQQ/p++9IeI94iua0+fUqE=
szStartTime: 0001-01-01T00:00:00
szLastNotificationTime: 2009-05-09T13:20:47.96
szGameVersion:
dwHostPlayerID: 28919
dwHostPort: 0
dwMinPlayers: 2
dwMaxPlayers: 10
dwGameTypeID: 4
dwGameMapID: 57
dwNumPlayers: 3
dwGameID: 380335
bRanked: 1
bPrivate: 1
dwHostTeamID: 0
dwHostEntityID: 0
dwWinningTeamID: 0
info: >>>Entering CVPInterface::UpdateGame()
info: ImplCVPInterface::OnPlayerDataUpdated
info: >>>Exiting CVPInterface::UpdateGame()
info: >>>Exiting CVPInterface::UpdateGame()
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
info: >>>Entering CVPInterface::StartGame()
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 43625[174.0.4.125:62050]. We are
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 43060[96.244.144.39:53695]. We are
info: CVP::HandlePlayerDataUpdated
info: >>>Exiting CVPInterface::StartGame()
info: AutoLobby:LaunchGame
debug: Loading module '\000/lua/ui/help/gametips.lua\000'
warning: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(873) Invalid call
debug: Loading module '\000/lua/ui/game/loading.lua\000'
info: Sounds process locked
warning: error loading batched texture: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(788) Not available
info: Unable to load texture from file: /textures/ui/common/loading/map10.dds
warning: error loading batched texture: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(788) Not available
info: Unable to load texture from file: /textures/ui/common/loading/loading_mainframe.dds
warning: error loading batched texture: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(788) Not available
info: Unable to load texture from file: /textures/ui/common/loading/loading_contentframe.dds
warning: error loading batched texture: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(788) Not available
info: Unable to load texture from file: /textures/ui/common/loading/loading_faction_light_out.dds
warning: error loading batched texture: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(788) Not available
info: Unable to load texture from file: /textures/ui/common/loading/loading_faction_light_in.dds
warning: error loading batched texture: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(788) Not available
info: Unable to load texture from file: /textures/ui/common/loading/loading_faction_dark_in.dds
warning: error loading batched texture: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(788) Not available
info: Unable to load texture from file: /textures/ui/common/loading/loading_faction_dark_out.dds
warning: Unable to load texture: c:\program files (x86)\stardock games\demigod\bindata\textures\ui\common\game\cursors\blue.dds
warning: No receiver for message type 108 received from S010600400528677d.cg.shawcable.net:62050.
warning: No receiver for message type 106 received from S010600400528677d.cg.shawcable.net:62050.
info: Eject of Sug[43060] requested by Daemien[43625]
info: Saving replay to "C:\Users\jr\Documents\My Games\Gas Powered Games\Demigod\replays\MoodY\LastGame.DGReplay"
But yeah.. happens when someone disconnect while in the connection phase.