Hi,
If when I'm attempting to connect to a game and it fails to connect to ONE player my game will crash :
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x1008787a
attempted to write memory at 0x00000000
Program : D:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
TickCounter::QuerySystemTick + 140106 bytes ((Unknown)(0) + 0 bytes)
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="slaughter",
info: WarScoreIncome="Normal",
info: achievements="true"
info: },
info: structuredefense={
info: DeathPenalty="Normal",
info: ExperienceRate="Normal",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: GoldIncome="Normal",
info: GruntStrength="Normal",
info: ScenarioFile="/maps/map04/map04_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="structuredefense",
info: WarScoreIncome="Normal",
info: achievements="true"
info: }
info: },
info: TotalPlayerCount=4,
info: Version="MAIN.1.00.0105",
info: dwGameID=334413,
info: dwHostPlayerID=40760
info: }
info: CVP_GameData:
szGameName: (FI) Noobs
szHostPlayerName: zono1234
szHostIPAddress: 83.150.112.62
szPassword:
szMapName: Mandala
szGameSpecificXML (size): 3536
szGameGUID: bab80cd0-d1e5-4283-8df9-b59171ecf6de
szGameToken:
szStartTime: 0001-01-01T00:00:00
szLastNotificationTime: 2009-05-02T05:59:24.067
szGameVersion:
dwHostPlayerID: 40760
dwHostPort: 0
dwMinPlayers: 1
dwMaxPlayers: 6
dwGameTypeID: 5
dwGameMapID: 52
dwNumPlayers: 4
dwGameID: 334413
bRanked: 0
bPrivate: 0
dwHostTeamID: 0
dwHostEntityID: 0
dwWinningTeamID: 0
info: Adding name/ID mapping:[lol482rxp:14832]
info: >>>Entering CVPInterface::GetUserPlayerData()
info: >>>Exiting CVPInterface::GetUserPlayerData()
info: >>>Entering CVPGetPlayerAchievementsByID for 14832
info: <<<Exiting CVPGetPlayerAchievementsByID
info: JoinGame. GameID[334413], Password[]
info: >>>Entering CVPInterface::JoinGame()
info: >>>Exiting CVPInterface::JoinGame()
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
info: Adding name/ID mapping:[lol482rxp:14832]
info: System: Connecting to game host...
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 35657[85.173.209.101:3018]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from StepJack1812[35657]
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 38500[69.115.133.148:1267]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from balanceofpower[38500]
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40760[83.150.112.62:52159]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from zono1234[40760]
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40762[80.213.221.182:62951]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from fenix039[40762]
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 30638[99.231.177.33:52269]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 30638[99.231.177.33:52269]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 30638[99.231.177.33:52269]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 30638[99.231.177.33:52269]. We are not
info: ImplCVPInterface::OnNATFailed
info: ImplCVPInterface::OnPlayerDataUpdated
info: MUSIC : Activating cue [Main_Menu]
info: >>>Entering CVPInterface::QuitGame()
info: CVP::HandlePlayerDataUpdated
Best regards,
rXp>!<