
Hello my fellow demigods, this is a guide aimed at the demigod Sedna and in specific the healing side of the story.
Skills:
- Heal I
- Healing wind I
- Inner grace I
- Heal II
- Healing wind II
- Inner grace II
- Heal III
- Inner grace III (*)
- Pounce I
- Heal IV
- Pounce II
- Pounce III
- Pounce IV
- Magnificent presence I
- Life's child
- Magnificent presence II
- Magnificent presence III
- Silence I
- Silence II
- Counter healing (*)
(*) This is the point where you can either keep following the skill build described above or you have the choice of taking Counter healing (which of course makes all the other skills come a level later). I usually take this skill as soon as the opposing team gets priests or in some cases when I'm up against a priest heavy general.
The skill build is based on strong insta heals for yourself and allies and a good personal HP regen rate and some regen for your allies with Healing wind. For most single demigods it will be very hard to push you off the flag you are holding and if players from the opposing team are not that well known with sedna they will often overextend to get the final few hits on you only to find out it was for nothing when they die and see you fill your HP bar with 1 click of a button.
Items:
- Scaled Helm (550g) + Combat mana potion (200g) + Scroll of teleporting (250g)
- Heart of life (4500g)
Optionally you can take items like Banded armor (550g), Hauberk of life (1750g) and Unbreakable boots (1500g). These will further increase your HP regen and HP/Mana pool.
Keep into consideration that it's not a race to Heart of life in terms of gold, in many cases it's a lot more important to upgrade your citadel or when pushed out of your lane teleporting back to the shop to buy some more teleport scrolls and mana pots. I have ended games without buying Heart of life and just using mana potions, spending all my money on citadel upgrades, however this usually happens when the opposition is being steamrolled by my allies.
Favor item:
- Cloak of night
This item fits sedna like a custom made glove. The +280 mana and +4 mana per second are very useful in early game and in combination with the mana regen from the scaled helm and the occasional mana potion it will be hard to run out of mana the first couple of levels.
The best part about this item is the short range teleport it offers with the added 100 damage on entry, this can be both a lifesaver and killer. Teleporting away from danger or teleporting to fleeing opponents for that 100 damage plus a possible autoattack or pounce. Also getting behind enemy lines for that portal cap/lock and getting out again without too much damage can be a game turner.
Conclusion:
In conclusion i would like to thank you for reading this guide and hope that some constructive criticism will follow so i can improve this build. My native tongue is not English so I'm sorry for any spelling mistakes. I was planning on doing another section covering the play style of this build but i think this is something that should come with experience as in making this build, I have done so trough trial and error.