As many have complained before, the AI is really unable to stand up against a player or itself in terms of a hard AI vs another. This is especially true for a team game with a human player on one or both sides. The AI does not seem to be able to form a proper strategy on its own, and plays more of a reactionary and defensive game, than being aggressive.
As AI code is so difficult to write and play test, I think a few player given orders might be useful. If we could offer them instructions they could would better with a human as a team. Then again this could turn AI into powerful minions and really tend to mess the game up over all.
My examples are simple:
- Go Here
- Defend Here
- Attack Here
- Follow Me
This along with certain tweaks, such as running away with more HP instead of waiting until almost 10% hp to teleport out, and being more aware of the distance from their own towers and their relation to the enemy towers, will improve gameplay quite a bit.