There seems to be two bugs with the beta build and multiplayer games ONLY. Me and one other tested this by our selves and when playing a game together(and against other players).
TB: When killing a creep or DG with circle of fire the models do not dissipear(and do not do their dying animation) they sit ther at their last animation.
Regulus: The mines are not dissapearing after exploding, causing them to go off multiple times. Sometimes they go explode 2 or 3 times before dissapearing other times it seems they will stay there forever.