"I've been to places of evil even the Devil himself could not comprehend."
Name: Taraxos
Type: Assassin
Alignment: Dark
Background: In the beginning Taraxos was a cruel and malicious human. He sought power, he sought the means to become a true God. Taraxos searched for decades for the means to ascend, slaughtering all who attempted to stop him without mercy. Gods and Demigods alike never deemed him a threat, underestimating human nature. Taraxos stopped at nothing to achieve a godlike status, sacrificing his soul to tear a hole in reality, leading to the darkest parts of the universe and untold, evil powers. Taraxos became empowered with a dark energy, losing his humanity and becoming evil incarnate. But ascending to a Demigod was not enough for him. He would do anything to fill the opening in the Pantheon, spreading chaos and unleashing unharnessed evil against all who stand before him.
Description: Taraxos resembles a cloaked human, black robes and hood. He also has sharp black spikes protruding out his back through his cloak, which arc upwards. When not in combat, when he walks or stands still, his weapons are hidden in his cloak and he hunches slightly. During combat he stops hunching and pulls his dagger weapons out (daggers are like sickles but not quite as curved, with a black aura circling them). His melee attacks are fast and are lifesteal specialised. His ranged abilities are mainly debuffs with the exception of his final ability.
Use: Single target fast DPS and AoE debuff. Can be made a drain tank.
Soul Consumption: Taraxos consumes souls, which allows him to use certain abilities. For every creep/minion he kills he gets one Soul Essence. For every Demigod he kills he gets a 50 Soul Essence, Minions give 5 SE. Soul Essence while be abbreviated as SE in this post. 50 soul limit capacity
Abilities:
Soul Rending Blades: Taraxos' blades are surrounded by dark energy, giving them unnatural benefits. Lifesteal and atk speed increase per rank. <Passive>
(3% LS, 3%AS)(6%,6%)(9%,9%)(12%,12%)(15%,15%)
Sever Will - Taraxos' strikes directly at the enemies soul, removing hope and filling them with dread. DoT equally too 100% weapon damage over 10sec placed on the target, while reducing the targets stats by 2% and increasing health stolen through life steal by 2%. All effects stack up to 5 times, while the debuffs last 3 seconds. Duration and Dot damage increase per rank... Also costs 5 SE.
(3sec, 100%) (4sec 125%) (5sec, 150%) (6sec. 175%) (10sec 200%)
NOTE: If Taraxos dies, this debuff + DoT is removed as the targets "will" returns in victory.
Chaotic Embrace - Taraxos calls upon a chaotic surge which spews forth from a tear in reality, like a black wave, infecting all whom come in contact with it (enemies). Enemy minions will regard everything as enemies, sometimes attacking each other or their former masters (have just as likely chance to attack the real enemy). Demigods infected will see everything around them as enemies, while still being able to choose who they attack, they can damage allies. Range is roughly twice the size of Torchs Fire Nova. Cooldown decreased and duration increased with ranks...Costs 80 SE.
(1min CD, 5sec duration) (50sec CD, 5sec Du) (40sec CD, 8sec Du)(30sec CD, 12sec DR)
NOTE: If creeps/minions under the effect of Chaotic Embrace kill something, SE gained is from whatever is killed. If Creeps/minions under the effect of Chaotic Embrace die whether it be by Taraxos or not, SE is still gained.
Malicious Grasp - Taraxos bends the fabric of reality around a single target, reducing their speed and making it worse for them if they continue too move. Decreases targets speed by 40%, lasting 5 seconds initially. Every 2 seconds the target attempts to move the duration is increased by 1 second while speed is reduced by a further 15%. If the target has its speed entirely removed, it takes 1000 damage. Cooldown initially 3min. Cooldown reduced and end damage increased per rank. 50 SE
(3min CD, 1000 dmg)(2.5min, 1350 dmg)(2min, 1700dmg)
Unholy Protection: Consumed souls are tormented into doing Taraxos' bidding, striking back at those who attempt to stop him. 10% chance of dealing damage to those who hit Taraxos, based on how many souls he has accumulated. 1 damage per soul stored. Chance goes up per rank. <Passive>
(15%)(20%)(25%)(30%)
Endless Hunger: It is though no amount of souls will satisfy Taraxos' hunger. Increases maximum soul capacity per rank. <Passive>
(100 total)(200 total)(300 total)(500 total)
Tear reality - Taraxos recreates the events of his ascension to demigod, tearing a hole in the fabric of reality sucking everything within range towards its centre. Creeps and minions caught in the middle are transported through the tear (aka killed) while Demigods caught in the center will take 400 dmg/sec. The pull of the tear is stronger the closer targets are, with targets close to the center not being able to resist at all. Lasts 5sec. One rank, cooldown is 4min. Also requires 100 SE. <Channeled>
NOTE: All targets killed by "Tear Reality" give more SE, creeps/minions give 5 SE per kill and Demigods give 150 SE, Minions give 20 SE. Also requires 4 points in Chaotic Embrace. When Taraxos casts the spell he floats up into the air and the tear forms below him.
There will be unbalances I'm sure. Numbers can be changed but concepts should remain the same.
Pros: Hard to beat one on one in melee, has consitant damage, has good creep control and good Life steal.
Cons: Relies on melee to stay alive, requires SE to power most attacks and weak vs ranged.
Thought this Demigod was cool? You should check out my others...
http://forums.demigodthegame.com/351687 - Selas, Lightning Demigod.
http://forums.demigodthegame.com/351811 Krauros, Plague Beast.