(Kinda like the Unclean Beast in concept, but different approach)
Name: Krauros (Plague Beast)
Type: General
Alighnment: Dark
Background: Nobody knows where the Plague Beast was spawned, or when. All they know is too stay away from its diseased body unless they wish to join its army of mutants. Everything Krauros touches is reduced to a squirming pile of biomass before re-taking a form of Krauros' choosing. Through the centuries of its existence it his mutated to adapt, and out outmatch any formidable foe it has come across. This suggests an ancient intelligence, knowing a counter to any situation. Krauros' only weakness seems to be a Viral Link it shares with its army of mutants. If the mutants wander to far from Krauros, they slowly die and decay, unable to hold their form. If the Plague beast was to ascend to a Godlike status, its plague would spread through the entire world unhindered.
Description: Its body is shaped much the same as the Unclean Beast, but evenly proportioned and It stands on its hind legs. Krauros head is similar to the UBs but its mouth is hidden by a mass of tiny tentacles. Tentacles are also found quivering on its back, long and used in combat. Krauros is a light brown colour with tentacles being dark red-black. In battle Krauros strikes with its claws, and occasionally its tentacles.
Use: Mainly a tank general, hard to kill. DPS is fairly low with a little burst from one of its abilities. His attacks are normal-slow speed, hitting harder accordingly.
Mutating: Anything the Plague Beast kills is mutated into a certain mutation. Creeps give weak little unsymmetrical beasts, deformed and squirming with tentacles. Minions are mutated into the same thing, except a little stronger and more symmetrical. Demigods are mutated in symmetrical beasts that are fairly strong. Anything that is killed by a mutation also becomes mutated, symbolising the spread of the plague. ALL mutations have half the health of their original forms, with the exception of Demigod Mutations which have 800hp. Also, due to the imperfections of the plague, all mutations loose 2% of their maximum health per second while within the Viral Link range. Outside the Viral Link range they loose 5% health per second. Lifespans of mutations range from 20-50 seconds typically.
Abilities:
Tentacle Grasp: Krauros leans forward, extending a tentacle from its back to grab a target, pulling it towards it (Pudge Much?). Cooldown decreased and range increased per rank.
(40s, 15r)(35s, 20r)(30s, 25r)(25s, 30r)
Ravage: Krauros bashes both arms on a target causing massive damage. Hits the target twice with auto attack damage almost instantly. Amount of times hit increased per rank. 10second cooldown.
(2)(3)(4)(5)
NOTE: Only usable in Offensive Mutation. Also, the damage is auto attack damage, meaning it CAN crit.
Tentacle Whip: The tentacles on Krausos' back whip all those within range. AoE attack dealing damage, useful for quickly mutating a group of creeps. Damage increased per rank. 15s cooldown.
(100)(200)(300)(500)
Adaptive Mutation: Krauros mutates to counter any situation that presents itself. Switches between defensive and offensive. Defensive gives health and armor bonuses while offensive gives attack speed and movement speed bonuses. Amount increased per rank...
(3%)(6%)(9%)(12%)(15%)
NOTE: In defensive mutation one of Krausos' arms becomes a shield, in offensive its arm returns to normal.
Improved Viral Link: The range of Krausos Viral Link is increased per rank. <Passive>
(15%)(30%)(45%)(60%)(100%)
Absorb Biomass: When one of Krausos' mutations dies, it absorbs their biomass. A certain proportion of Krauros' mutations maximum health is returned to Krauros when the mutation dies, healing Krauros. Amount increased per rank. <Passive>
(5%)(10%)(15%)(20%)
NOTE: Only benefits from mutations that die within the Viral Link range.
Mutate: Krauros mutates to better withstand damage presented by the conditions of the tournaments. Increases maximum health and armor per rank. <Passive>
(2%)(4%)(6%)(8%)(10%)
NOTE: Krauros increases in size per rank to symbolize his change.
Pros: Hard to bring down or escape, can mass a army quickly, benefits from loosing mutations.
Cons: Has no good damage dealing abilities except Ravage which can only be used in a certain Mutation. Army is continuously loosing HP. Army cannot wander far from Krauros without die'n faster.
If you though Krauros was cool, you should check out my other Demigods...
http://forums.demigodthegame.com/351687 Selas, the lightning Demigod.
http://forums.demigodthegame.com/351352 Taraxos, the evil Demigod.