Hi all
I like to keep my statement short:
Problem:
I played some hours of demigod and I love it. I love the characters, the gameplay, the skill trees, the items and the citadel upgrades. I became a good player, my team is often winning, in contraction to the beginning. After I won a game today, I was said to feel like I have already seen the whole game.
Possible solution:
I would love too see higher goals to reach into the game. I thought a long time about how I would describe this to let you know and understand my point. Maybe you ask yourself now: "What does he mean with higher goal?"
As I said, I want to keep this short, that's why I give some examples. It's not easy to find something suitable for a so special game like demigod.
- The creeps at some point of the dota map or the special stores where you could travel. Could special places or monsters be implemented in the area style maps and is it a good idea?
- Items earned for special achievement like in diablo. Alright I think this is already implemented with the favor points, but I didn't see anything ingame that makes me wanna have them.
- Actions ingame to have more alternation. Like a guy standing at the citadel giving you options/action. I guess I would love to be surprised ingame by unforeseeable events.
Please take my point serious for discussion. I had a really long time to create this thread, even if it doesn't look like it. I thought about my point very long, and it's so hard to find suitable ideas for the game. But I am looking forward to hear your points and thoughts about my idea.
I really love the game and I love to put effort into discussions that would make it more interesting in the long terms.
Greetings from Switzerland
CorDharel