Last update screwed everything
( Germany - Vista64Ulti, No Software/No Hardware Firewall, Problem also exists with an UK friend )
> Custom Game & Pantheon play not possible
> All players have the name "PlayerName" and connecting fails between players
For around 2 days I could play Demigod for the first time with a proper working multiplayer, now the MP is basically dead.
Before the last patch more and more people where creating custom games...now the community is dying again.
The European Sports League is just about to launch a Demigod 3v3 cup - This will go to trash if the MP problems appear all over again. There is few players there anyway, but its a good chance to get some league play kicking off.
If you want that Demigod MP will ever get active - I recommend to seed a testversion to 20 players in several countries to test updates practically in wild life. Inhouse environment testing with developers only leads to such desasters. Or make an beta optional available if you need wildlife mass testing so we can still play multiplayer with the working version A.
But I know that things are sometimes easier said than implemented - However, we would like to play multiplayer. 
My stats:
http://pantheon.demigodthegame.com/games/player/31497/
ESL:
http://www.esl.eu/de/demigod/
My personal Demigod rating:
On days with working MP: 82%
On days with broken MP: 65%
Demigod is an great game, also for those who are waiting since years for Diablo III.
For around 30 Euros it offers nice hack and slay multiplayer fun in competitive arena maps. Its worthwile to hope for a stable, working multiplayer. 
It would be awesome if you could revert the last update, the whole dev team working regular shift hours and then present an well tested update to the community in 2 weeks.
It was working fine for most people, now everyone suffers with trying to start multiplayer.
P.S.
# AI
It would be good to also solve the problem that sometimes players drop out before an multiplayer game initially starts and dont get replaced with an AI.
Those seldom 2v1`s against me a really tiring, hehe...but also a great challenge !
You find an overview of those matches in my Demigod stats link above -> Look for the Pantheon played matches with "3" players.
# Character "Rook"
If your on a team and someone is playing the big fat rook the team can give itself a headshot. Hes far too weak. Im always happy when someone in the team playing a Rook drops out and is taken over by an AI. Normally Rook players die so often stumbling around within the opponent team that they make the enemy team pretty rich and its hell to make up for all the Rook dies. Its fine to have the Rook easy playable for new Demigod players, but he just gets steamrolled by more and more experienced players.
Perhaps something easy would do the job - For example give him by default an teleport option with a cooldown of 60 seconds or so. Just as an idea. Rook`s often have to fastly get out of the enemy bunch and its very often new people playing that character.
Thanks for all community efforts ! 