In a game I just played (in which my team won) one of our team-mates kept lambasting me for what he believed were poor strategic decisions. I in turn thought he was making poor decisions.
Based on the end game statistics, he seems to be a better player than me. (I took far more flags than him, but killed fewer buildings and far fewer grunts. We each killed a demigod twice and died once. It should be noted that I was UB (spit concentration) and he was Rook (tower concentration).)
But I am not convinced he was right about strategy. In fact for the most part, I ignored his demands, and followed what I believed was the best strategy--and we did win. Doesn't mean it worked, though, there are various ways in which we might have gotten lucky.
Anyway, here were the two points of contention.
At one point, all three of the enemy demigods were on the leftmost lane, and I and one teammate were in the rightmost lane. (This was Cataract I believe. Three lanes.) I do not recall where the Rook in question was--middle or left--but he started telling us to come engage on the left. I said I believed it best to push on the right when they are all gathered in one place on the left. If my partner and I move left, then the three opponents are making progress while the two of us are walking. Meanwhile, if Rook came over to help us on the right, then we (my partner and I) would be making progress while only one team-mate (the Rook) was walking. Less wasted time.
Rook disagreed in absolutely no uncertain terms. Very vociferously. Quite angrily.
But I still think that, in general, if your opponent has left a lane, it is best to push in that lane and not to engage him where he's going. (This is a defeasible principle--it always depends on particular circumstances of course!) I think it is best to keep up pressure, and the best way to do that is to attack him where he is not, or in other words, where he has not set up a defense.
If he's attacking elsewhere, it's because he has reason to think he can win over there. All the more reason not to go there. Push elsewhere instead.
Does this seem sound? Or was my Rook team-mate right that when all three enemy DGs are gathered together, we should generally close in on them and engage them where they have chosen to make their stand?
The other point of contention was this. Early mid-game, I think, I said "What's our cit. upgrade plan? I have 5000." His response was "Why the fuck did you hoard so much gold?" No advice about cit upgrades.
A few minutes later after a battle against the opponent, I went to citadel and again asked for a plan for cit upgrades. His response was "Are you serious? Get priests now!" We did not have the warscore for Angels and Catapults, and my impression has always been that it's best to at least get priests and angs at the same time, and whenever possible, get them together with cats at the same time. Otherwise you risk simply feeding the opponents exp and gold. (Always situational. Priests are better than many give credit for, IMO, at taking down enemy structures.)
The cit upgrade question is not actually what I'm asking about. I'm actually asking about gold hoarding. Was there any basis for this Rook's comment? Is there something wrong with "hoarding" gold? It seems better to me to fight as long as one can, making as much money as one can, only returning to shop and cit when either one simply has run out of the means to fight, or else when some urgent cit upgrade is needed. (It occurs to me maybe the Rook thought I should have bought Priests already, he thought of it as urgent, while I did not.) Usually I just stay on the field of battle until I can't fight anymore. This maximizes the gold I bring to the upgrade table. This seems, generally, to be a good idea, at least to me. But am I wrong? Is it often important to go back to cit even when one could stay and fight for a while, so one can get certain upgrades right now?
In typing the last, I've started to convince myself that maybe the Rook was right--maybe I should have gone back to cit earlier even though I could have stayed on the battlefield and pushed some more, making more gold. But what do you think?
About the first issue--where to push--I still remain convinced my idea is the right one. But am I wrong about this?