After reading some fourms I thought it might be the onboard sound doing it so i turned sound to low quality...and this time when I crashed I did get an error which I included
c:\Work\forge\main\code\src\libs\gpggal\VertexBufferD3D9.cpp(65) Hardware device was removed
Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
unavailable.
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
debug: Loading module '\000/projectiles/misteffect03/misteffect03_script.lua\000'
debug: Loading module '\000/projectiles/misteffect04/misteffect04_script.lua\000'
debug: Loading module '\000/projectiles/misteffect05/misteffect05_script.lua\000'
warning: Clamping character u+0057 to MAX_CHAR_WIDTH
debug: Loading module '\000/projectiles/aftermatheffect01/aftermatheffect01_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
debug: Loading module '\000/lua/sim/tasks/poweruppickuptask.lua\000'
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
debug: Loading module '\000/projectiles/arrow02/arrow02_script.lua\000'
debug: Loading module '\000/projectiles/fireball01/fireball01_script.lua\000'
debug: Loading module '\000/lua/user/abilitycommand.lua\000'
info: If we are trying to attack our current target, ignore the new request
info: KILL VO : [KillHero_hvampire]
debug: Loading module '\000/projectiles/misteffect06/misteffect06_script.lua\000'
debug: Loading module '\000/projectiles/misteffect07/misteffect07_script.lua\000'
debug: Loading module '\000/lua/user/powerupaction.lua\000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Initiating Hero AI plan for: \000hsedna
info: Initiating Hero AI plan for: \000hepa01
debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
debug: Loading module '\000/lua/common/validatebuild.lua\000'
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: ARMY_2_1 Adding upgrade [CTroopArmor01]
info: Initiating Hero AI plan for: \000hvampire
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
debug: Loading module '\000/units/ug/b/ugbshop08/ugbshop08_shoplayout.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack our current target, ignore the new request
debug: Loading module '\000/projectiles/hailball01/hailball01_script.lua\000'
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack the same location, ignore the new request
debug: Loading module '\000/projectiles/fireball03/fireball03_script.lua\000'
info: Can't use \000HRookHammerSlam01
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: If we are trying to attack the same location, ignore the new request
info: Initiating Hero AI plan for: \000hepa01
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack the same location, ignore the new request
debug: Loading module '\000/projectiles/mine01/mine01_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: Initiating Hero AI plan for: \000hvampire
info: Setting audio parameter 'WARSCORE' to value '2.000000'
debug: Loading module '\000/units/heroes/hoak/hoakraisedeadward02_script.lua\000'
info: ARMY_2_1 Adding upgrade [CDeathPenalty01]
info: Initiating Hero AI plan for: \000hema01
info: Initiating Hero AI plan for: \000hepa01
info: If we are trying to attack our current target, ignore the new request
debug: Loading module '\000/projectiles/arrow01/arrow01_script.lua\000'
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
debug: Loading module '\000/units/ug/b/ugbshop07/ugbshop07_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop10/ugbshop10_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop02/ugbshop02_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop04/ugbshop04_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop03/ugbshop03_shoplayout.lua\000'
info: If we are trying to attack the same location, ignore the new request
info: If we are trying to attack the same location, ignore the new request
debug: Loading module '\000/units/misc/frozentorchbearer01/frozentorchbearer01_script.lua\000'
debug: Loading module '\000/projectiles/frostdeatheffect01/frostdeatheffect01_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: If we are trying to attack our current target, ignore the new request
debug: Loading module '\000/projectiles/hrookboulder01/hrookboulder01_script.lua\000'
info: Initiating Hero AI plan for: \000hema01
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: If we are trying to attack our current target, ignore the new request
info: Initiating Hero AI plan for: \000hepa01
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack our current target, ignore the new request
info: If we are trying to attack the same location, ignore the new request
info: Initiating Hero AI plan for: \000hgsa01
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: If we are trying to attack our current target, ignore the new request
debug: Loading module '\000/units/heroes/hoak/hoakraisedeadward03_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: Initiating Hero AI plan for: \000hepa01
info: If we are trying to attack the same location, ignore the new request
debug: Loading module '\000/projectiles/venomspit01/venomspit01_script.lua\000'
info: If we are trying to attack the same location, ignore the new request
warning: c:\Work\forge\main\code\src\libs\gpggal\VertexBufferD3D9.cpp(65) Hardware device was removed