1. Tower/fort/cid starting HP (Low, Normal, High, impenetrable)
Sometimes I like to play longer games against the AI so I can try out new combos of the relics, etc. But it even on domination with the score set too high my grunt destroy the enemy citadel before I have enough gold to play around too much. Would also be a fun option for competitive play.
2. Bounty ammount (gold for kills) (Low, Normal, High, ZERO)
Wouldn't it be intresting to play an entire game where your only money was from flag control & creep kills?