Just gonna list them those I remember of top of my head now:
1. Move bug, still present even after it was supposed to be patched. Char not attacking until you first move somewhere and then issue another attack
2. Random people dropping out of the game. Happens to me every now and then, that all of the sudden everyone dropes but 1 or 2 people for no reason. There was no lag no nothing, just 4 messages AI has taken over.
3. Desync detected. UI design 101. Please either just end the game, pause it while you resync it if possible but dont inform the player about it by showing the box 1 trillion times.
4. 30 sec quit window. I understand the logic behind it, not to drop players if they lag. But why does it have to come if someone clicked Quit on their end. Game should understand that they are gone for good and just let the AI take over.
5. Havens Wraith has a cast time altho it says Instant. It is VERY low but still there, you can even hear the "zoom" sound when you cast it. Takes like 0.5 sec or so until its cast. And I dont think its lag, since in lag free games its still not instant.
6. Lobby connection crashes. The lobby is so much much much better than it used to be, but sometimes when a person cant join and i eject them, the game crashes after few seconds. This happend to anyone else?
Suggestions:
1. In lobby sim time. This would be a great thing, just like in Dawn of War 2 you could see how fast the players PC actually is. So I know before I start the game if the person is going to slow us all down or not.
2. Private messages. When I send a message to someone from the friends list, sometimes it takes forever for them to receive it and vice versa. The message should be instant and pop up on the screen side every time when I get a message.
3. Demigods shouldnt follow enemy creeps without me telling them to. If i place a demi somewhere, then he should not go around following them and trying to kill them. A good example of this is if a general sends his minions and pulls them back, you actually run to their towers. It doenst happen often but still annoying.
4. Better representation of triggered items. Example: if I buy an item that has 15% of doing something, like life steel, make it so I actually SEE and KNOW it stole life. +14 HP is not enough, since this was just an example, if I slow an enemy with one of the special times.. make.. i dunno... a big text poping up over the char SLOWED or something
Make it visual, those mini icons over the life and mana bar suck. No one sees that.
5. EDIT: oh yeah 1 thing i forgot. Please make using so when a Demi uses an Instant item when feeling for example the Hear of Life he shouldnt STOP and ATTACK the ones behind him
Let him keep running in the direction I clicked prior to clicking on heart of life. (heart of life just being an example)
Well thats all for now, all in all the game is getting better and better. But some of these things are very important, like the move bug.
Take care